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[WIP] Implement SpecularGlossinessMaterial #64

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@keunhong keunhong commented Aug 22, 2019

Not sure if equations are correct. I think a lot of the code between the metallic and specular materials can be consolidated. Also perhaps calling it BlinnPhongMaterial or something would be more descriptive.

Fixes #48

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error when using SpecularGlossinessMaterial
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