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Remove batch delay for gamepad motion events
The batch delay will basically always trigger for motion reports that contain both accel and gyro data (like PS4/PS5 controllers) because we will report accel and gyro data within 1 ms every time. This gets even worse when multiple controllers are connected and reporting motion data. There shouldn't be any real need to batch these because they're unreliable sequenced packets, so we can just remove the delay.
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