Skip to content

morozoffnor/Manhunt-Minecraft-plugin

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

49 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Manhunt Minecraft plugin

This is a Minecraft custom game mode plugin in which hunters must stop victims from slaying the Ender Dragon and beating the game! You will need at least one hunter and one victim. There is no limits in teams size besides this one. The game ends if all the victims are dead or Ender Dragon has been slayed.

Features

  • Spigot 1.16+ support.
  • Unlimited teams size.
  • Customizable compass delay and head start.
  • Hunter's compass won't work if tracked victim is in the Nether.
  • Hunters won't be able to move and get Blindness effect for head start duration.
  • If hunter dies they will get another compass.
  • If all victims are dead, the game is over.
  • The game ends if the Ender Dragon has been slayed no matter how.

Setup and preparations

Put the Manhunt.jar into your plugins folder.

Type /manhunt victim in chat to become the victim. Then /manhunt start. The rest of the players will become hunters.

You can specify some things like compassDelay and headStart via /manhunt settings before the game start. These values must be in seconds.