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//go:build !windows | ||
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package server | ||
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func handlePanicLog() error { | ||
return nil | ||
} |
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package server | ||
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import ( | ||
"fmt" | ||
"os" | ||
"path/filepath" | ||
"syscall" | ||
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log "github.com/sirupsen/logrus" | ||
) | ||
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const ( | ||
windowsPanicLogEnvVar = "NB_WINDOWS_PANIC_LOG" | ||
// STD_ERROR_HANDLE ((DWORD)-12) = 4294967284 | ||
stdErrorHandle = ^uintptr(11) | ||
) | ||
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var ( | ||
kernel32 = syscall.NewLazyDLL("kernel32.dll") | ||
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// https://learn.microsoft.com/en-us/windows/console/setstdhandle | ||
setStdHandleFn = kernel32.NewProc("SetStdHandle") | ||
) | ||
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func handlePanicLog() error { | ||
logPath := os.Getenv(windowsPanicLogEnvVar) | ||
if logPath == "" { | ||
return nil | ||
} | ||
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// Ensure the directory exists | ||
logDir := filepath.Dir(logPath) | ||
if err := os.MkdirAll(logDir, 0755); err != nil { | ||
return fmt.Errorf("create panic log directory: %v", err) | ||
} | ||
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// Open log file with append mode | ||
f, err := os.OpenFile(logPath, os.O_WRONLY|os.O_CREATE|os.O_APPEND, 0644) | ||
if err != nil { | ||
return fmt.Errorf("open panic log file: %v", err) | ||
} | ||
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// Redirect stderr to the file | ||
if err = redirectStderr(f); err != nil { | ||
if closeErr := f.Close(); closeErr != nil { | ||
log.Warnf("failed to close file after redirect error: %v", closeErr) | ||
} | ||
return fmt.Errorf("redirect stderr: %v", err) | ||
} | ||
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log.Infof("successfully configured panic logging to: %s", logPath) | ||
return nil | ||
} | ||
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// redirectStderr redirects stderr to the provided file | ||
func redirectStderr(f *os.File) error { | ||
// Get the current process's stderr handle | ||
if err := setStdHandle(f); err != nil { | ||
return fmt.Errorf("failed to set stderr handle: %v", err) | ||
} | ||
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// Also set os.Stderr for Go's standard library | ||
os.Stderr = f | ||
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return nil | ||
} | ||
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func setStdHandle(f *os.File) error { | ||
handle := f.Fd() | ||
r0, _, e1 := setStdHandleFn.Call(stdErrorHandle, handle) | ||
if r0 == 0 { | ||
if e1 != nil { | ||
return e1 | ||
} | ||
return syscall.EINVAL | ||
} | ||
return nil | ||
} |
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