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Make the Icon editor a standalone program, that can open LabVIEW files for icon editing. #23

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JayKayAce opened this issue Jul 16, 2024 · 2 comments · May be fixed by #51
Open

Make the Icon editor a standalone program, that can open LabVIEW files for icon editing. #23

JayKayAce opened this issue Jul 16, 2024 · 2 comments · May be fixed by #51
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enhancement New feature or request

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@JayKayAce
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Historically, the workflow is to open the VI/Library/Class etc and then open the Icon editor from there. I propose to add support fort the reverse process, where you can load a VI or multiple VIs into the icon editor.

Having the Icon editor support being started as a separate program capable of opening VIs and editing their icons would make it easier to focus on the VI Icons, when designing toolkits and making pallets.

The supported files should be all the standard LabVIEW files with Icons: (non-exhaustive list)

  • VIs
  • Controls
  • Classes
  • Libraries
  • ...
@svelderrainruiz
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Hey @JayKayAce, i have a working prototype that decouples the icon editor from LabVIEW into a plugin on my fork.
It would be simple to create a VI that can use the same plugin. We could collaborate on this idea if you want.

@svelderrainruiz svelderrainruiz self-assigned this Oct 15, 2024
@svelderrainruiz svelderrainruiz added the enhancement New feature or request label Oct 15, 2024
@JayKayAce
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Thanks for reaching out @svelderrainruiz, when I have finished my commitment on #22 I would like to collaborate on this.

@svelderrainruiz svelderrainruiz linked a pull request Oct 18, 2024 that will close this issue
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Labels
enhancement New feature or request
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