-
Notifications
You must be signed in to change notification settings - Fork 1.6k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Reliable ETA and progress percentage.
This has been bugging me for *years*. :) Count of finished edges isn't a great statistic, it isn't really obvious if LLVM will take 8 minues to build, or 10 minutes. But, it's actually pretty straight-forward to get some more useful information. We already know how much time each edge has taken, so we could just do the dumb thing, and assume that every edge in the plan takes the same amount of time. Or, we can do better. `.ninja_log` already contains the historical data on how long each edge took to produce it's outs, so we simply need to ensure that we populate edges with that info, and then we can greatly improve our predictions. The math is pretty simple i think. This is largely a port of a similar change i did to LLVM LIT: https://reviews.llvm.org/D99073 With this, i get something quite lovely: ``` llvm-project/build-Clang12$ NINJA_STATUS="[%f/%t %p %P][%e + %E] " /repositories/ninja/build-Clang-debug/ninja opt [288/2527 11% 4%][0:00:27 + 0:08:52] Building CXX object lib/DebugInfo/CodeView/CMakeFiles/LLVMDebugInfoCodeView.dir/AppendingTypeTableBuilder.cpp.o ``` I hope people will find this useful, and it could be merged. Please let me know which kinds of test coverage this needs?
- Loading branch information
Showing
8 changed files
with
247 additions
and
36 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.