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change: Added patch name to distinguish it from the original d4rkAvat…
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…arOptimizer.
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noridev committed Sep 11, 2024
1 parent d4c999e commit 1faca31
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1 change: 1 addition & 0 deletions CHANGELOG_NRDV.md
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Expand Up @@ -10,3 +10,4 @@ Based on d4rkAvatarOptimizer version: <b>3.9.0</b>
### Changes
- Separate `Keep MMD Blend Shapes` and `MMD Compatibility`.
- This will allow you to keep FX layers compatible while clearing out unnecessary MMD Blend shapes.
- Added patch name to distinguish it from the original d4rkAvatarOptimizer.
2 changes: 1 addition & 1 deletion Editor/d4rkAvatarOptimizerEditor.cs
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Expand Up @@ -53,7 +53,7 @@ public override void OnInspectorGUI()
{
EditorGUILayout.LabelField($"<size=20>d4rk{(currentViewWidth > 350 ? "pl4y3r's" : "")} Avatar Optimizer</size>", new GUIStyle(EditorStyles.label) { richText = true, alignment = TextAnchor.LowerCenter });
settingsRect = GUILayoutUtility.GetLastRect();
EditorGUILayout.LabelField($"v{packageInfo.version}", EditorStyles.centeredGreyMiniLabel);
EditorGUILayout.LabelField($"v{packageInfo.version} | Custom by NoriDev", EditorStyles.centeredGreyMiniLabel);
}

settingsRect.width = 24;
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