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Fix/put on busy shards #2965

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Fix/put on busy shards #2965

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@carpawell carpawell self-assigned this Oct 7, 2024
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codecov bot commented Oct 7, 2024

Codecov Report

Attention: Patch coverage is 38.46154% with 32 lines in your changes missing coverage. Please review.

Project coverage is 23.47%. Comparing base (c4bdae1) to head (12246c2).

Files with missing lines Patch % Lines
pkg/local_object_storage/engine/put.go 34.69% 31 Missing and 1 partial ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##           master    #2965      +/-   ##
==========================================
- Coverage   23.47%   23.47%   -0.01%     
==========================================
  Files         780      780              
  Lines       46655    46688      +33     
==========================================
+ Hits        10953    10958       +5     
- Misses      34833    34859      +26     
- Partials      869      871       +2     

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If every shard's pool is overloaded with routines, choose the best one and try
to PUT an object to it 30 seconds. Closes #2871.

Signed-off-by: Pavel Karpy <[email protected]>
@carpawell carpawell marked this pull request as ready for review October 16, 2024 15:40
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Well, it works. There is not much we can do about testing currently. It is hard to test in general because it is time-dependent. But it is quite straightforward code, and the tests are okay.

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@roman-khimov roman-khimov left a comment

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It's an improvement, but channels/routines would be even better.

}

func (e *StorageEngine) putToShardWithDeadLine(sh hashedShard, ind int, pool util.WorkerPool, addr oid.Address, prm PutPrm) error {
const deadline = 30 * time.Second
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Make it configurable? Treat zero as old behavior?

err = errPutShard
err = e.putToShardWithDeadLine(bestShard, 0, bestPool, addr, prm)
if err != nil {
e.log.Warn("last stand to put object to the best shard",
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Doesn't deserve a warn to me.

@@ -167,19 +214,20 @@ func (e *StorageEngine) putToShard(sh hashedShard, ind int, pool util.WorkerPool
return
}

e.reportShardError(sh, "could not put object to shard", err)
e.reportShardError(sh, "could not put object to shard", errGlobal)
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Can be left as is?

defer timer.Stop()

const putCooldown = 100 * time.Millisecond
ticker := time.NewTicker(putCooldown)
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One of the reasons I don't like pools we have now. Channels provide natural queueing and blocking/unblocking.

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but channels/routines would be even better

@roman-khimov, what do you mean by that? Sending tasks via channels to every shard? What is the difference?

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How can I get a "block for 30s" behavior with a pool? How can I get a queue with a pool? That's the difference.

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2 participants