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chore(docs): update metadata regarding recent changes #688

chore(docs): update metadata regarding recent changes

chore(docs): update metadata regarding recent changes #688

# For most projects, this workflow file will not need changing; you simply need
# to commit it to your repository.
#
# You may wish to alter this file to override the set of languages analyzed,
# or to provide custom queries or build logic.
#
# ******** NOTE ********
# We have attempted to detect the languages in your repository. Please check
# the `language` matrix defined below to confirm you have the correct set of
# supported CodeQL languages.
#
name: "CodeQL"
on:
push:
branches: [main]
pull_request:
# The branches below must be a subset of the branches above
branches: [main]
schedule:
- cron: "33 18 * * 2"
jobs:
analyze:
name: Analyze
runs-on: ubuntu-latest
permissions:
actions: read
contents: read
security-events: write
strategy:
fail-fast: false
matrix:
language: ["csharp"]
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
# Learn more:
# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
steps:
- name: Checkout repository
uses: actions/checkout@v4
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
with:
languages: ${{ matrix.language }}
# If you wish to specify custom queries, you can do so here or in a config file.
# By default, queries listed here will override any specified in a config file.
# Prefix the list here with "+" to use these queries and those in the config file.
# queries: ./path/to/local/query, your-org/your-repo/queries@main
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
# If this step fails, then you should remove it and run the build manually (see below)
# - name: Autobuild
# uses: github/codeql-action/autobuild@v2
# Caching build dependencies
- name: Dev Bundle Cache
id: cache-dev-bundle
uses: actions/cache@v4
with:
key: ${{ vars.VALHEIM_VERSION }}
path: /home/runner/dev-bundle
# Populate build dependencies (if not cached)
- name: Download Dev Bundle (publicized dlls, etc)
if: ${{ steps.cache-dev-bundle.outputs.cache-hit != 'true'}}
run: |
wget -O dev-bundle.zip ${{ secrets.VDC_DEV_BUNDLE }}${{ vars.VALHEIM_VERSION }}.zip
unzip -qq dev-bundle.zip -d /home/runner/dev-bundle
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: 6.0.x
- name: Restore dependencies
# Specifying the "GamePath" as our build dependency directory (cached)
run: dotnet restore /p:GamePath=/home/runner/dev-bundle -v n valheim-discordconnector.sln
- name: Build
# Specifying the "GamePath" as our build dependency directory (cached)
run: dotnet build --no-restore -c Release /p:GamePath=/home/runner/dev-bundle -v n valheim-discordconnector.sln
# ℹ️ Command-line programs to run using the OS shell.
# 📚 https://git.io/JvXDl
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
# and modify them (or add more) to build your code if your project
# uses a compiled language
#- run: |
# make bootstrap
# make release
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v3