Welcome to the workshop! 👋
We'll be hacking on an app that transmogrifies avatars sending them to a new, odd dimension where you can summon them anywhere across the Dweb.
The completed workshop will include transmogrify and summon views:
Please ensure you have installed node
and git
on your machine:
- Install git: https://git-scm.com/book/en/v2/Getting-Started-Installing-Git
- Install node: https://nodejs.org/en/download
If you already have node
installed, check that you have v18.0.0
or newer.
You'll also want to install a code editor on your machine. We recommend VSCode, but any code editor will be fine.
Clone the workshop repository:
git clone https://github.com/oddsdk/dwebcamp-brazil-workshop-2023.git
The workshop code will be cloned into the directory where you run this command. It might be convenient to run this command from your Desktop to have the project readily available.
Install the project dependencies:
cd dwebcamp-brazil-workshop-2023
npm install
Run the app:
npm run dev
Open Chrome or Firefox, navigate to localhost:5173, and you should see the app running. Ask for help if you don't!
Now that the app is running, we can start writing some code. 🙌
The starter code implements transmogrification and an avatar gallery. Using the ODD SDK, we'll save avatars to the Webnative File System (WNFS). We'll also view our saved avatars on IPFS and explore content identifiers (CIDs).
All of the activities are in two files:
- Transmogrify component:
src/routes/avatars/components/Transmogrify.svelte
- Summon component:
src/routes/avatars/components/Summon.svelte
These files are Svelte components, but you will only need to write JavaScript to complete the activities. Each time you save a file, the web app should update without running another command.
Connect as a new user in the app and navigate to the Avatars
page from the sidebar.
Open the Transmogrify and Summon components in your code editor. Start with the Transmogrify component, then move on to the Summon component.
Each file has activities marked with TODO
and comments describing the activity. A few additional activities are marked OPTIONAL ADVANCED ACTIVITY
. Save these for last, and don't worry if you don't complete them! They are advanced for a reason.