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[Mosaic] Extract Mosaic GameScreen composable in its own file
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wordle-compose-mosaic/src/main/java/net/opatry/game/wordle/mosaic/gameScreen.kt
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/* | ||
* Copyright (c) 2022 Olivier Patry | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining | ||
* a copy of this software and associated documentation files (the "Software"), | ||
* to deal in the Software without restriction, including without limitation | ||
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
* and/or sell copies of the Software, and to permit persons to whom the Software | ||
* is furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in | ||
* all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | ||
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | ||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | ||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE | ||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
*/ | ||
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package net.opatry.game.wordle.mosaic | ||
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import androidx.compose.runtime.Composable | ||
import com.jakewharton.mosaic.ui.Column | ||
import com.jakewharton.mosaic.ui.Row | ||
import com.jakewharton.mosaic.ui.Text | ||
import net.opatry.game.wordle.State | ||
import net.opatry.game.wordle.mosaic.component.Alphabet | ||
import net.opatry.game.wordle.mosaic.component.WordleGrid | ||
import net.opatry.game.wordle.ui.WordleViewModel | ||
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@Composable | ||
fun GameScreen(viewModel: WordleViewModel) { | ||
Column { | ||
Text("") | ||
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Row { | ||
Text(" ") | ||
WordleGrid(viewModel.grid) | ||
Text(" ") | ||
Alphabet(viewModel.alphabet) | ||
} | ||
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when (val state = viewModel.state) { | ||
is State.Won -> { | ||
Text("Wordle <TODO_wordleId> ${state.answers.size}/${state.maxTries}") | ||
Text(viewModel.answer) | ||
} | ||
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is State.Lost -> { | ||
Text("Wordle <TODO_wordleId> X/${state.maxTries}") | ||
Text(viewModel.answer) | ||
} | ||
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is State.Playing -> { | ||
Text(" ➡️ Enter a 5 letter english word") | ||
Text("") // TODO display error here if any or define a placeholder on top of grid | ||
} | ||
} | ||
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// viewModel.state.toClipboard() | ||
// println("Results copied to clipboard!") | ||
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// there must be stable number of lines for nice UI state | ||
if (viewModel.state !is State.Playing) { | ||
Text(" 🔄 Play again? (y/N)? ${viewModel.userInput}") | ||
} else { | ||
Text("") | ||
} | ||
} | ||
} |
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