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Use ModuleHandle for module state tracking #18303

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Use ModuleHandle for module state tracking

We used to use void pointers to identify loaded GPU binaries. This change makes it use the ModuleHandle type. It avoids a bunch of reinterpret_cast and makes it also more clear what the void pointer represents.

In addition this is replacing the out parameters in a bunch of related functions by absl::StatusOr<...> return types.

We used to use void pointers to identify loaded GPU binaries. This change makes it use the `ModuleHandle` type. It avoids a bunch of `reinterpret_cast` and makes it also more clear what the void pointer represents.

In addition this is replacing the out parameters in a bunch of related functions by `absl::StatusOr<...>` return types.

PiperOrigin-RevId: 685849586
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