odgi 0.8.3 - Manutenuto
AndreaGuarracino
released this
19 Apr 15:02
·
140 commits
to master
since this release
Buildable Source Tarball: odgi-v0.8.3.tar.gz
This release introduces a new command, odgi similarity
, to compute the similarity (or dissimilarity) between paths or groups of paths. Moreover, it fixes and optimizes several commands. Importantly, now it is possible to compile odgi
with Clang, on macOS and on ARM!
This introduces:
- ensure that the optimal
sum_of_path_node_distances
is actually 1 #466 by @subwaystation - add yaml output for
-j -w
when all paths are emitted #467 by @subwaystation odgi stepindex
: unsampled step index #468 by @AndreaGuarracinoodgi untangle
: verbose log #469 by @AndreaGuarracinoodgi tension
: set the distance to 0 after each step instead of each path #470 by @tonyjie- fix the iteration bound: now the
iter_max
we set is the exact running iteration #471 by @tonyjie - script to generate release binaries #472 by @subwaystation
- fix smoothxg-offending import #473 by @AndreaGuarracino
odgi inject
: use a key that is really unique across annotations #476 by @AndreaGuarracino- Optimization of zeta preprocessing #480 by @nsmlzl
- Fix versioning #482 by @AndreaGuarracino
odgi paths
: initialize vector values #483 by @AndreaGuarracinoodgi flip
: avoid introducing useless edges and losing edges from the original graph #485 by @AndreaGuarracinoodgi paths
allows a specific occurrence of the delimiter #488 by @AndreaGuarracino- fix a bug with reference-guided PG-SGD #490 by @subwaystation
odgi overlap
: fix header #492 by @AndreaGuarracino- Portability fixes to build with Clang, on macOS, and on ARM #494 by @sampsyo
- New odgi similarity command #498 by @AndreaGuarracino