A minesweeper clone.
This is a test project of mine to see if I can actually finish this. The idea is to create a robust minesweeper API and then write a bunch of clients using different frameworks.
I haven't tried compiling it yet, so there is probably a bunch of errors. Right now I'm just writing most, if not all, of the game logic and stuff.
License is GPLv3 just because.
Project components:
- libsweep [The actual library]
TODO:
- Add game code.
- Add demo recording and playback.
- Skin selection or something.
- Create a bunch of clients:
- Standard I/O {C}
- ncurses {C}
- conio.h {C}
- QT4 {C++}
- gtk3.0 {C}
- wxWidgets {C++}
- WinAPI {C}
- .NET {C++}