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Releases: playcanvas/engine

v2.1.0

10 Oct 11:06
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Major / Breaking changes

  • [BREAKING] Skydome shader chunk changes + updates to FirstPerson example by @mvaligursky in #6991
  • CameraFrame script, to expose a simple to use version for the engine and the Editor by @mvaligursky in #7011

Other changes

Fixes

Examples

New Contributors

Full Changelog: v2.0.0...v2.1.0

v1.74.0

17 Sep 11:15
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What's New

Bug Fixes

Full Changelog: v1.73.5...v1.74.0

v1.73.5

05 Sep 08:25
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Bug Fixes

  • Prefilter fix (engine v1) (#6893)
  • Fix 3D Gaussian Splat rendering in VR (#6896)
  • Improve ply parsing performance (#6882)

Full Changelog: v1.73.4...v1.73.5

v2.0.0

22 Aug 10:50
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Major / Breaking changes

Major breaking changes are tracked in this ticket - use it also as a guide on what to do when you have issues: #6666

Build changes

Other changes

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v1.73.4

05 Aug 13:16
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Full Changelog: v1.73.3...v1.73.4

v1.73.3

05 Aug 13:15
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Full Changelog: v1.73.2...v1.73.3

v1.73.2

05 Aug 13:15
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Bug fixes

  • Gsplat sorter fix (#6846)
  • Backbuffer fixes (#6849)
  • animationAssets assigned to anim component (#6863)
  • getAnimationAsset returns accurate type (#6864)

Full Changelog: v1.73.1...v1.73.2

v1.73.1

24 Jul 10:16
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Bug Fixes

  • [Fix] Fix albedo debug output (#6836)
  • [Fix] Gsplat sorting bug (#6845)

Full Changelog: v1.73.0...v1.73.1

v1.73.0

16 Jul 15:27
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What's Changed

  • Support OffscreenCanvas in Web Workers (#5167)
  • Add Gsplat Mapping (#6824)

Bug Fixes

  • Stencil clearing was not setting up the mask correctly (#6778)
  • Fix WebXR depth sensing on quest 3 (#6774)
  • Update Tags class to use spread instead of arguments (#6775)
  • Use object destructuring with vectors (#6777)
  • Minor refactor of Curve class (#6780)
  • Array length fix (#6823)

Full Changelog: v1.72.1...v1.73.0

v1.72.1

08 Jul 13:11
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Bug Fixes

  • Gizmo event fix (#6790)
  • Invoke stopPropagation on pointer events handled by gizmo (#6770)

Full Changelog: v1.72.0...v1.72.1