Releases: pops64/Courseplay_FS22
7.3.1.3 CP Sync
7.3.1.2 CP Sync
Updates to Official CP commit Courseplay@a28758c
7.3.0.6 Sharp Turn Support
- Adds sharp turn support.
- Switch from drive behind to drive beside when no longer need on headlands
- First attempt at fixing traffic issues(WIP)
- Synced to CP commit 0366a34
TODO
- Sharp turns still creates pockets on outermost headland this does waste fruit as the unload driver isn't close enough
- Traffic may be buggy and require human intervention
- The switch to drive beside isn't glamours but works
- Improve the sharp turn logic when on a inner headland(Drive back works but would be more efficient to turn before the chopper in this case)
Please vote for what you think should be next here #27
7.3.0.5 Hot Fix
7.3.0.4 HotFix
- Fixes #20
- Makes turn away maneuver farther back in land rows in attempt to avoid the chopper
- Synced with upstream CP v7.3.0.3
7.3.0.3 Targeting Fix
It is stable. Development has been halted due official CP lack of interest. If enough interest is shown in this fork development will continue. Please vote here so I can gauge the interest #10
The only current thing that is not working is sharp headland turns other than that it is feature complete. See https://github.com/pops64/Courseplay_FS22/issues for current status and to report bugs
This release is an attempt to fix targeting with choppers. It alters giants code so it is very hard to see what effect it has other than through sheer testing. Please discusses any issues here or post an issue in the issues tab. Thanks!
7.3.0.2-Chopper
It is stable. Development has been halted due official CP lack of interest. If enough interest is shown in this fork development will continue. Please vote here so I can gauge the interest #10
The only current thing that is not working is sharp headland turns other than that it is feature complete. See https://github.com/pops64/Courseplay_FS22/issues for current status and to report bugs