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Releases: pygame/stuntcat

stuntcat 🏍️ 😼 0.2.4

03 Dec 22:38
2f1b7dd
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There was an issue publishing 0.2.1... See https://github.com/pygame/stuntcat/releases/tag/0.2.1 for changes.

python3 -m pip install stuntcat --user -U
python3 -m stuntcat

What's Changed

Full Changelog: 0.2.3...0.2.4

stuntcat 🏍️ 😼 0.2.3

03 Dec 22:29
db545a8
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There was an issue publishing 0.2.1... See https://github.com/pygame/stuntcat/releases/tag/0.2.1 for changes.

python3 -m pip install stuntcat --user -U
python3 -m stuntcat

What's Changed

Full Changelog: 0.2.2...0.2.3

0.2.2

03 Dec 22:18
2401b0e
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There was an issue publishing 0.2.1... let's try again. See https://github.com/pygame/stuntcat/releases/tag/0.2.1 for changes.

python3 -m pip install stuntcat --user -U
python3 -m stuntcat

Full Changelog: 0.2.1...0.2.2

stuntcat 🏍️ 😼 0.2.1

03 Dec 22:12
f0a4631
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What's Changed

Some game play improvements, a crash bug fix, and modernised the release/testing scripts a bit.

python3 -m pip install stuntcat --user -U
python3 -m stuntcat

New Contributors

Full Changelog: 0.2.0...0.2.1

stuntcat 🏍️ 😼 0.2.0

29 Dec 15:46
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This release stuntcat ( 🏍️ 😼 ) release comes with a lot of polish. Both on the outside and on the inside.

Thanks to the following people for their improvements:

  • RenΓ© Dudfield ( @illume ) did more refactoring after the other PRs didn't recieve any attention for some months and they needed to be merged in #67 then did some more improvements for a release in #68
  • NachoMonkey ( @nachomonkey ) Made a whole lot of general improvements in #65
  • Dan Lawrence ( @MyreMylar ) improved the code a lot and fixed many pylint issues in #65

@nachomonkey made a fairly detailed list of changes

  • Created the StuntCat logo and added the SVG to the README.md file
  • Improved the intro screen by adding shading, illustrations, and the logo
  • Disabled the "elephant" because it is not ready for production
  • Added three "boing" sounds that are played when the cat is hit by a NotFish or get bumped back onto the screen
  • Added three "meow" sounds are played at random times
  • Sound system now supports fadeout
  • Added a splashing sound for when the cat falls into the water
  • Added cat crashing sound
  • Replaced shark attack and shark gone sounds
  • Replaced "zirkus" sound with applause sound
  • "shark_appears.ogg" sound is stopped when the shark goes underwater
  • Replaced main menu song
  • Changed jump physics so the cat doesn't lose all Y-velocity on jump button release
  • Added SPACE as a jump key
  • Improved jump sound
  • Added a shark laser image
  • When the cat gets hit by the laser, the crowd boos and throws more not-fish for a time
  • The shark and elephant now leave when the cat dies
  • The score text is now centered on a point, and no longer gets erased by objects
  • Fixed libpng color profile errors
  • Added more contrast to the fish images
  • Shark now pauses a bit before firing in the 'aiming' state
  • Replaced "cat_laser_2.ogg" with "cat_shot.ogg"
  • Animated the cat's tail
  • Removed old use of "cat_wheel.ogg" and replaced it with a looping unicycle sound with velocity-dependent volume
  • Version is now defined under stuntcat/__init__.py
  • The resources.gfx function now accepts the convert and convert_alpha arguments
  • The window caption is now "Stunt Cat"
  • Added some texture to the tent in "background.png"
  • Modified "intro_screen.png" so that the polka dots are symmetrical
  • The cat's rotation now affects his X-velocity (he a bit rolls in the direction he's facing)
  • Added basic joystick control
  • Updated the "gameplay.gif" animation
  • README.md improvements
  • Fixed most of the alerts raised by lgtm
  • Added shebang (#!) to run_game.py for Linux

0.0.19

21 Sep 05:25
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game play enhancements and binary builds

0.0.14

20 Sep 13:33
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A number of game play improvements so everything is balanced and works properly.

0.0.13

06 Jan 15:29
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This release can install via pip on a lot more machines. Because pymunk binaries are now available for mac and linux.

0.0.12

09 Dec 20:43
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Windows msi installer should work better now.

0.0.11

05 Dec 21:17
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This fixes a problem caused by cx_freeze not finding pymunks .dll/dylib/.so.
Also fixes a crash if you left the intro screen running.