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OO-Lint (opovlint)

This is a project for linting operator overloads in C++. It is implemented as a Clang tool.

Disclaimer

The status of this software is alpha level.

License

Distributed under the MIT License. For details refer to the LICENSE file

Motivation

Operator overloading allows for the semantic augmentation of existing codes. The basic arithmetic type in a code is replaced by a user-defined type.

Type change (in theory this just works):

  • typedef double scalar; -> typedef userdef_double scalar;

However, several coding patterns are not compatible with user-defined classes and result in compile time errors.

  • Implicit Conversions
    • “At most one user-defined conversion [...] is implicitly applied to a single value.” – [§12.3-4, C++03 Standard]
    • Subset:
      • Boolean Conversions: i.e., conditional statements
  • Unions
    • Incompatible with complex data classes [§9.5-1, C++03 Standard]
  • Explicit Conversions
    • Cast operation from a user-defined type to a built-in is often not possible
  • etc.

Goal

Provide developers of (numerical) codes with static code analysis to avoid problematic coding patterns.

For legacy numerical codes:

  • Flag potential problematic code locations
  • Ideally autocorrect them

Installation

The tool is developed and tested on Linux. For Ubuntu/Debian, refer to the Travis CI file for guidance.

Prerequisites

  1. C++ Compiler with C++11 support (GCC version >= 4.8)
  2. cmake (version >=2.8)
  3. Clang/LLVM in Version 3.5.0. Newer versions might not work due to the changing API. The build system relies on the presence of the llvm-config(-3.5 -3.6 -3.7) binary. If it can not be found, set the cmake variable ${LLVM_ROOT_DIR} to point to the respective bin/ folder where llvm-config is located.

Build the OO-Lint tool

In the root folder of the project:

mkdir build && cd build/
cmake -DCMAKE_BUILD_TYPE=Release ..
make

The binary should be created in the project bin/ folder.

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  • C++ 96.1%
  • CMake 3.4%
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