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fix(civil3d): alignment arc logic fixed #320
fix(civil3d): alignment arc logic fixed #320
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Codecov ReportAll modified and coverable lines are covered by tests ✅
Additional details and impacted files@@ Coverage Diff @@
## dev #320 +/- ##
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Coverage 8.40% 8.40%
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Files 240 240
Lines 4816 4816
Branches 556 556
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Hits 405 405
Misses 4394 4394
Partials 17 17 ☔ View full report in Codecov by Sentry. |
@@ -22,37 +21,30 @@ IConverterSettingsStore<Civil3dConversionSettings> settingsStore | |||
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public SOG.Arc Convert(CDB.AlignmentSubEntityArc target) | |||
{ | |||
// alignment arcs do not have the same properties as autocad arcs. | |||
// we're assuming they are always 2d arcs on the xy plane to calculate the midpoint |
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Is this assumption correct, or is there a chance a civil arc won't be laying on the 2d plane?
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They appear to always be of type Arc2d
fixes flipped alignment arcs
sample commit:
https://latest.speckle.systems/projects/3f895e614f/models/fff1132068@56b5ffe759