A blazing fast overlay to never get sniped again!
- Initial alt+tab + config (overwrite default delay)
- Do not reset config upon startup
- AutoTrash
- Trash
- Bad
- Suck
- Gay
- :oof:
- Check if works
- SplitWarner
- Requires death event.
- Requires list of teammates (can be done from party only, I think) - [ ] Potentially add a chat-based command that lets you enter another
- Only load config when it's last edited date is changed
- Party member nicked in game
- Session lock to prevent multiples
- Chat based commands
- Support for multiple API keys on one account (breaks hypixel TOS, be warned.)
- Average time per game
- GUI Layout
- Selectable statistics in table
- Index score
- Dynamic system showing all
- Party detection
- Guild detection
- Alarm when not all party members in lobby (detect amount)
- Navigate to log file
- Perhaps navigate to C:/Users, let the user pick a folder.
- Then see if there's a .minecraft folder in */AppData/
- If there is, just pick that, go into */logs/latest.log
- If there is not, let the user select a minecraft game folder manually
- Then check if there exists a logs folder, if not, return to previous step ^
- Dynamic game type selection system
- Multiple games
- Version in title of program
- Finish TODO's
- Configurable autoinvite statistics
- Statistics check
- Upon open, disregard all entries before that timestamp (set linenumber)
- Improved by only discarding certain elements
- lobbyname, among other things, is maintained.
- Downloads are completely ignored. /who will autodownload again.
- Improved by only discarding certain elements
- Autowho
- Don't use when first player in lobby
[X] Maybe with party size
- Autoleave+pwarp after game
- Toggle (both leave & pwarp)
- Improve request getting (now less than 100ms! (based on your connection!))
- Read
latest.log
- Detect changes, filter unimportant data
- Interpret
latest.log
- Lobby 1
- [HH:MM:SS] [Client thread/INFO]: [CHAT] [STARS?] NAME: CHAT
- [HH:MM:SS] [Client thread/INFO]: [CHAT] [STARS?] [RANK] NAME: CHAT
- [HH:MM:SS] [Client thread/INFO]: [CHAT] [RANK] NAME joined the lobby!
RANK
can be MVP+ and MVP++
- Game lobby ->
- [HH:MM:SS] [Client thread/INFO]: [CHAT] NAME has joined (X/Y)!
X
varies from 1 toY
Y
is 8 (solo or 4v4), 12 (3s) 16 (2s or 4s)
- [HH:MM:SS] [Client thread/INFO]: [CHAT] NAME has joined (X/Y)!
- Lobby 1
- Request UUID from Minecraft username API
- Save uuid->player and player->uuid tables between runs
- Get API token from file
- Use API token and UUID to retrieve player information from Hypixel API
- Upkeep list of party members
- On party member disconnect leave lobby etc
- On party disconnect write message in party chat (?) (toggleable)
- If party size = 1 (only self), don't /p warp after autoLeave
-
Suppress keyboard input when sending a commandNot possible within python - Lobby playername toggle (semi-command?)
- Chat
- Joined lobby
- All
- Added more
- Error and warning system for API
[ ] TimeoutScrapped due to default integration. Adding would need threads inside threads so will not.- API overload (diff MCAPI / HyAPI)
- Detection and marking system (join & leave)
- Player detection
- Player already in list (do not request API again)
- Rank detection
- Staff detection
- Party list detection
- Party promotion detection (who is leader, moderator, GUI option)
- Who-command detection
- Refresh player statistics at the end of the game
- Party alarm
- Leave gamelobby if party member disconnects or leaves
- Mistake "/who" detection and marking
- Autoinvite
- Toggle
- Name mention
- Monitor API Load
- API overload handling
- Statistics check bypass whitelist
- Add origin to commandSender
- Removed from party ([RANK] username has been kicked from the party.)
- Kicked from party (You have been kicked from the party by [RANK] username)
- Empty party (The party was disbanded because all invites expired and the party was empty)
- Disbanded the party ([RANK] username has disbanded the party!)
- Configurable thread count (api gets x-1 since main thread runs all other stuff)
[ ] Statistics to SQLScrapped in favour of native python implementation- Native python statistics implementation
- Fix autoWho when leaving lobby
- Config options for:
- Delay initial /who /plist