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feat(metrics): report scheduler readyTarget
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This metric is useful for creating dynamic graphs, with visual lines
representing the readyTarget or targetOccupancy, and also to create
budget representations of how much we deviated above and below the
target.

New metric name: maestro_next.autoscale.policy.ready_target
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hspedro committed Oct 14, 2024
1 parent dd58d08 commit 1928f6b
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Showing 2 changed files with 39 additions and 0 deletions.
24 changes: 24 additions & 0 deletions internal/core/worker/metricsreporter/metrics.go
Original file line number Diff line number Diff line change
Expand Up @@ -70,6 +70,7 @@ var (
monitoring.LabelScheduler,
},
})

gameRoomErrorGaugeMetric = monitoring.CreateGaugeMetric(&monitoring.MetricOpts{
Namespace: monitoring.Namespace,
Subsystem: monitoring.SubsystemWorker,
Expand All @@ -80,6 +81,7 @@ var (
monitoring.LabelScheduler,
},
})

gameRoomOccupiedGaugeMetric = monitoring.CreateGaugeMetric(&monitoring.MetricOpts{
Namespace: monitoring.Namespace,
Subsystem: monitoring.SubsystemWorker,
Expand Down Expand Up @@ -134,6 +136,7 @@ var (
monitoring.LabelScheduler,
},
})

instanceErrorGaugeMetric = monitoring.CreateGaugeMetric(&monitoring.MetricOpts{
Namespace: monitoring.Namespace,
Subsystem: monitoring.SubsystemWorker,
Expand All @@ -144,23 +147,39 @@ var (
monitoring.LabelScheduler,
},
})

schedulerAutoscalePolicyReadyTargetGaugeMetric = monitoring.CreateGaugeMetric(&monitoring.MetricOpts{
Namespace: monitoring.Namespace,
Subsystem: monitoring.SubsystemWorker,
Name: "ready_target",
Help: "Ready target configured in autoscale policy",
Labels: []string{
monitoring.LabelGame,
monitoring.LabelScheduler,
},
})
)

func reportGameRoomReadyNumber(game, schedulerName string, numberOfGameRooms int) {
gameRoomReadyGaugeMetric.WithLabelValues(game, schedulerName).Set(float64(numberOfGameRooms))
}

func reportGameRoomPendingNumber(game, schedulerName string, numberOfGameRooms int) {
gameRoomPendingGaugeMetric.WithLabelValues(game, schedulerName).Set(float64(numberOfGameRooms))
}

func reportGameRoomUnreadyNumber(game, schedulerName string, numberOfGameRooms int) {
gameRoomUnreadyGaugeMetric.WithLabelValues(game, schedulerName).Set(float64(numberOfGameRooms))
}

func reportGameRoomTerminatingNumber(game, schedulerName string, numberOfGameRooms int) {
gameRoomTerminatingGaugeMetric.WithLabelValues(game, schedulerName).Set(float64(numberOfGameRooms))
}

func reportGameRoomErrorNumber(game, schedulerName string, numberOfGameRooms int) {
gameRoomErrorGaugeMetric.WithLabelValues(game, schedulerName).Set(float64(numberOfGameRooms))
}

func reportGameRoomOccupiedNumber(game, schedulerName string, numberOfGameRooms int) {
gameRoomOccupiedGaugeMetric.WithLabelValues(game, schedulerName).Set(float64(numberOfGameRooms))
}
Expand All @@ -180,6 +199,11 @@ func reportInstanceUnknownNumber(game, schedulerName string, numberOfInstances i
func reportInstanceTerminatingNumber(game, schedulerName string, numberOfInstances int) {
instanceTerminatingGaugeMetric.WithLabelValues(game, schedulerName).Set(float64(numberOfInstances))
}

func reportInstanceErrorNumber(game, schedulerName string, numberOfInstances int) {
instanceErrorGaugeMetric.WithLabelValues(game, schedulerName).Set(float64(numberOfInstances))
}

func reportSchedulerPolicyReadyTarget(game, schedulerName string, readyTarget float64) {
schedulerAutoscalePolicyReadyTargetGaugeMetric.WithLabelValues(game, schedulerName).Set(readyTarget)
}
15 changes: 15 additions & 0 deletions internal/core/worker/metricsreporter/metrics_reporter_worker.go
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,7 @@ func (w *MetricsReporterWorker) Start(ctx context.Context) error {
case <-ticker.C:
w.reportInstanceMetrics()
w.reportGameRoomMetrics()
w.reportSchedulerMetrics()
}
}
}
Expand Down Expand Up @@ -136,6 +137,20 @@ func (w *MetricsReporterWorker) reportGameRoomMetrics() {
w.reportUnreadyRooms()
}

func (w *MetricsReporterWorker) reportSchedulerMetrics() {
w.logger.Info("Reporting scheduler metrics")
w.reportSchedulerAutoscale()
}

func (w *MetricsReporterWorker) reportSchedulerAutoscale() {
if w.scheduler.Autoscaling == nil {
return
}
if w.scheduler.Autoscaling.Policy.Parameters.RoomOccupancy != nil {
reportSchedulerPolicyReadyTarget(w.scheduler.Game, w.scheduler.Name, w.scheduler.Autoscaling.Policy.Parameters.RoomOccupancy.ReadyTarget)
}
}

func (w *MetricsReporterWorker) reportPendingRooms() {
pendingRooms, err := w.roomStorage.GetRoomCountByStatus(w.workerContext, w.scheduler.Name, game_room.GameStatusPending)
if err != nil {
Expand Down

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