Skip to content
#

dynamic-difficulty-adjustment

Here are 8 public repositories matching this topic...

Dynamic Difficulty Adjustment (DDA) in video games represents a significant leap in game AI ensuring that players of varying skill levels are equally challenged and engaged. In this Unity-based first-person shooter game, DDA is a core feature inspired by industry standards and aimed at enhancing player experience.

  • Updated Aug 27, 2024
  • ShaderLab

Improve this page

Add a description, image, and links to the dynamic-difficulty-adjustment topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the dynamic-difficulty-adjustment topic, visit your repo's landing page and select "manage topics."

Learn more