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Merge branch 'dev' of github.com:ucsd-cse125-sp24/group3 into dev
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Tyler-Lentz committed Jun 7, 2024
2 parents d09095e + 71cd0aa commit 1d25e1f
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Showing 3 changed files with 5 additions and 5 deletions.
6 changes: 3 additions & 3 deletions config.json
Original file line number Diff line number Diff line change
Expand Up @@ -14,14 +14,14 @@
"server": {
"lobby_name": "Hope you're doing well!",
"lobby_broadcast": true,
"max_players": 4,
"max_players": 2,
"disable_dm": false,
"skip_intro": true
"skip_intro": false
},
"client": {
"default_name": "Conan O'Brien",
"lobby_discovery": true,
"fullscreen": false,
"fullscreen": true,
"draw_bboxes": false,
"fps_counter": true,
"presentation": false,
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1 change: 0 additions & 1 deletion src/client/client.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1432,7 +1432,6 @@ void Client::lightingPass() {
}

if (!sharedObject->pointLightInfo.has_value()) {
std::cout << "got a torch without point light info for some reason" << std::endl;
continue;
}

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3 changes: 2 additions & 1 deletion src/server/game/servergamestate.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1079,7 +1079,8 @@ bool ServerGameState::hasObjectCollided(Object* object, glm::vec3 newCornerPosit
otherObj->type == ObjectType::WeaponCollider ||
otherObj->type == ObjectType::Slime ||
otherObj->type == ObjectType::TeleporterTrap ||
otherObj->type == ObjectType::Torchlight) {
otherObj->type == ObjectType::Torchlight ||
otherObj->type == ObjectType::Mirror) {
continue;
}

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