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clean up config file and placement of executables
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,30 +1,23 @@ | ||
{ | ||
"game": { | ||
"maze": { | ||
"directory": "maps", | ||
"procedural": false, | ||
"maze_file": "demo/game1_player_pov.maze" | ||
"server": { | ||
"port": 2355, | ||
"lobby_name": "Funny Lobby Name Here", | ||
"lobby_broadcast": true, | ||
"max_players": 1, | ||
"disable_dm": false, | ||
"skip_intro": false, | ||
"disable_enemies": false, | ||
"maze": { | ||
"directory": "maps", | ||
"procedural": true, | ||
"maze_file": "demo/game1_player_pov.maze" | ||
} | ||
}, | ||
"disable_enemies": false | ||
}, | ||
"network": { | ||
"server_ip": "localhost", | ||
"server_port": 2355 | ||
}, | ||
"server": { | ||
"lobby_name": "Funny Lobby Name Here", | ||
"lobby_broadcast": true, | ||
"max_players": 4, | ||
"disable_dm": false, | ||
"skip_intro": false | ||
}, | ||
"client": { | ||
"default_name": "Conan O'Brien", | ||
"lobby_discovery": true, | ||
"fullscreen": true, | ||
"draw_bboxes": false, | ||
"fps_counter": true, | ||
"presentation": false, | ||
"render": 80 | ||
} | ||
"client": { | ||
"lobby_discovery": true, | ||
"fullscreen": true, | ||
"fps_counter": true, | ||
"presentation": false, | ||
"render": 80 | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,9 +1,9 @@ | ||
include(FetchContent) | ||
include(FetchContent) | ||
|
||
# orignally used the snippet from here | ||
# https://github.com/ArthurSonzogni/nlohmann_json_cmake_fetchcontent | ||
# but this has a bug in MSVS, so I used the line from this GitHub issue instead | ||
# https://github.com/owodzeg/V4Hero/issues/91 | ||
FetchContent_Declare(json GIT_REPOSITORY https://github.com/nlohmann/json GIT_TAG v3.11.2) | ||
|
||
FetchContent_MakeAvailable(json) | ||
FetchContent_MakeAvailable(json) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -29,6 +29,7 @@ set(FILES | |
bone.cpp | ||
) | ||
|
||
|
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# OpenGL | ||
set(OpenGL_GL_PREFERENCE GLVND) | ||
find_package(OpenGL REQUIRED) | ||
|
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