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Removes duplicate
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Accidentally made two Dealers with the last one, this is to fix it.
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X3ros committed Aug 18, 2024
1 parent b9653e2 commit 905ed84
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Showing 6 changed files with 6 additions and 115 deletions.
2 changes: 1 addition & 1 deletion code/datums/abnormality/_ego_datum/teth.dm
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Expand Up @@ -338,4 +338,4 @@

/datum/ego_datum/armor/luckdraw
item_path = /obj/item/clothing/suit/armor/ego_gear/teth/luckdraw
cost = 20
cost = 20
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Expand Up @@ -105,4 +105,4 @@
newchance = 20
coin_status = FALSE
has_flipped = FALSE
return chance + newchance
return chance + newchance
108 changes: 0 additions & 108 deletions code/modules/mob/living/simple_animal/abnormality/teth/sixshotsharp.dm

This file was deleted.

6 changes: 3 additions & 3 deletions code/modules/paperwork/records/info/teth.dm
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Expand Up @@ -369,9 +369,9 @@
"When the Qliphoth Counter reached zero, the physical condition of the abnormality improved significantly.",
"After its condition improves beyond a certain point, the abnormality will breach containment and travel through the facility on a horizontal path, dealing massive WHITE damage to everything it impacts.")

//Six-Shot Sharper
/obj/item/paper/fluff/info/teth/sixshotsharp
abno_type = /mob/living/simple_animal/hostile/abnormality/sixshotsharp
//Dealer of the Damned
/obj/item/paper/fluff/info/teth/dealerdamned
abno_type = /mob/living/simple_animal/hostile/abnormality/dealerdamned
abno_code = "T-01-72"
abno_info = list(
"When Agent Jamie poked T-01-72, the abnormality took some of Agent Jamie's health as a wager for a coin flip. When the coin landed heads, Jamie's health was refunded and the next work had a higher success rate. When the coin landed tails, nothing happened.",
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2 changes: 1 addition & 1 deletion code/modules/projectiles/guns/ego_gun/he.dm
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Expand Up @@ -329,4 +329,4 @@
to_chat(user,span_warning("You cannot reload this gun without an empty cylinder!"))
return
ammo_type = pick(ammotypes)
..()
..()
1 change: 0 additions & 1 deletion lobotomy-corp13.dme
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Expand Up @@ -2916,7 +2916,6 @@
#include "code\modules\mob\living\simple_animal\abnormality\teth\scorched_girl.dm"
#include "code\modules\mob\living\simple_animal\abnormality\teth\shy_look.dm"
#include "code\modules\mob\living\simple_animal\abnormality\teth\simple_smile.dm"
#include "code\modules\mob\living\simple_animal\abnormality\teth\sixshotsharp.dm"
#include "code\modules\mob\living\simple_animal\abnormality\teth\skin_prophet.dm"
#include "code\modules\mob\living\simple_animal\abnormality\teth\so_that_no_cry.dm"
#include "code\modules\mob\living\simple_animal\abnormality\teth\someonesportrait.dm"
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