Fixes my mistake with KK template #2493
Merged
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About The Pull Request
Buffs the kurokumo/weak variants to be on standard and replaces the old unusable blades with these variants
Why It's Good For The Game
Kurokumo should be playable
Changelog
🆑
tweak: Changed kurokumo/weak damage to 52
fix: Replaced unusable strong variant blades with weak variant
/:cl: