Skip to content

wallashss/RealTimeRayTracing

Repository files navigation

RealTimeRayTracing

A quick attempt to make Real Time Ray Tracing

This is a Work in progress.

This Qt project should be a multiplatform Ray Tracing. It will use Qt 5.4 to create GUI and also OpenGL context.

OpenCL 1.x will be used to parallelize the proccessing in order to reach (near) real time rendering.

For now, It has some boilerplate codes, few (not automated) tests and ground base for the algorithms.

Summary of technologies:

-GLM. Library for common computer graphics math.

-Qt 5.4. Qt Framework, the makefile should be generated with qmake, and we need its GUI library.

-OpenCL 1.x. Multiplatform parallel computations.

About

A Real TIme Ray Tracing Usign OpenCL

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published