An opinionated cross-platform 3D game engine for web, ios* and android* in C/C++
* platform not yet supported
- [WEB platform] a current version of Emscripten
- installed such that
emmake
is on your PATH
- installed such that
- GIT SUBMODULE WARNING
- this repository makes use of git submodules make sure to
git clone --recursive
orgit submodule update --init
- this repository makes use of git submodules make sure to
To build the web platform:
./build_web.sh <path to game>
optionally you can specify OUTDIR=
on command line to place the final files in a specific path:
./build_web.sh <path to game> OUTDIR=<path to output directory>
To clean up your working directory:
./build_web.sh <path to game> clean
for example, to build the hello_world example:
./build_web.sh examples/hello_world
./xdg-open examples/hello_world/output/xplat.html
This is still an early version, be gentle.
I have not tested the build on Windows or Mac (it probably doesn't work)