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Create and initialize Device object: the first PR for rewriting DML b…
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// Copyright 2019 The Dawn Authors | ||
// Copyright 2022 The WebNN-native Authors | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#include "webnn/native/dml/BackendDML.h" | ||
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#include "webnn/native/Instance.h" | ||
#include "webnn/native/dml/ContextDML.h" | ||
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namespace webnn::native::dml { | ||
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Backend::Backend(InstanceBase* instance) | ||
: BackendConnection(instance, wnn::BackendType::DirectML) { | ||
} | ||
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MaybeError Backend::Initialize() { | ||
return {}; | ||
} | ||
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ContextBase* Backend::CreateContext(ContextOptions const* options) { | ||
return new Context(options); | ||
} | ||
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BackendConnection* Connect(InstanceBase* instance) { | ||
Backend* backend = new Backend(instance); | ||
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if (instance->ConsumedError(backend->Initialize())) { | ||
delete backend; | ||
return nullptr; | ||
} | ||
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return backend; | ||
} | ||
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} // namespace webnn::native::dml |
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// Copyright 2019 The Dawn Authors | ||
// Copyright 2022 The WebNN-native Authors | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#ifndef WEBNN_NATIVE_DML_BACKEND_DML_H_ | ||
#define WEBNN_NATIVE_DML_BACKEND_DML_H_ | ||
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#include <memory> | ||
#include "webnn/native/BackendConnection.h" | ||
#include "webnn/native/Context.h" | ||
#include "webnn/native/Error.h" | ||
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namespace webnn::native::dml { | ||
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class Backend : public BackendConnection { | ||
public: | ||
Backend(InstanceBase* instance); | ||
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MaybeError Initialize(); | ||
ContextBase* CreateContext(ContextOptions const* options = nullptr) override; | ||
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private: | ||
}; | ||
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} // namespace webnn::native::dml | ||
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#endif // WEBNN_NATIVE_DML_BACKEND_DML_H_ |
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// Copyright 2022 The WebNN-native Authors | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#include "webnn/native/dml/ContextDML.h" | ||
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#include "common/RefCounted.h" | ||
#include "webnn/native/dml/GraphDML.h" | ||
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namespace webnn::native::dml { | ||
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Context::Context(ContextOptions const* options) : ContextBase(options) { | ||
} | ||
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GraphBase* Context::CreateGraphImpl() { | ||
return new Graph(this); | ||
} | ||
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} // namespace webnn::native::dml |
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// Copyright 2022 The WebNN-native Authors | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#ifndef WEBNN_NATIVE_DML_CONTEXT_DML_H_ | ||
#define WEBNN_NATIVE_DML_CONTEXT_DML_H_ | ||
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#include "webnn/native/Context.h" | ||
#include "webnn/native/Graph.h" | ||
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namespace webnn::native::dml { | ||
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class Context : public ContextBase { | ||
public: | ||
explicit Context(ContextOptions const* options); | ||
~Context() override = default; | ||
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private: | ||
GraphBase* CreateGraphImpl() override; | ||
}; | ||
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} // namespace webnn::native::dml | ||
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#endif // WEBNN_NATIVE_DML_CONTEXT_DML_H_ |
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// Copyright 2022 The WebNN-native Authors | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#include "ExecutionContextDML.h" | ||
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namespace webnn::native::dml { | ||
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// An adapter called the "Microsoft Basic Render Driver" is always present. This adapter is a | ||
// render-only device that has no display outputs. | ||
inline bool IsSoftwareAdapter(IDXGIAdapter1* pAdapter) { | ||
DXGI_ADAPTER_DESC1 pDesc; | ||
pAdapter->GetDesc1(&pDesc); | ||
// See here for documentation on filtering WARP adapter: | ||
// https://docs.microsoft.com/en-us/windows/desktop/direct3ddxgi/d3d10-graphics-programming-guide-dxgi#new-info-about-enumerating-adapters-for-windows-8 | ||
return pDesc.Flags == DXGI_ADAPTER_FLAG_SOFTWARE || | ||
(pDesc.VendorId == 0x1414 && pDesc.DeviceId == 0x8c); | ||
} | ||
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HRESULT EnumAdapter(DXGI_GPU_PREFERENCE gpuPreference, | ||
bool useGpu, | ||
ComPtr<IDXGIAdapter1> adapter) { | ||
ComPtr<IDXGIFactory6> dxgiFactory; | ||
RETURN_IF_FAILED(CreateDXGIFactory1(IID_PPV_ARGS(&dxgiFactory))); | ||
if (useGpu) { | ||
UINT adapterIndex = 0; | ||
while (dxgiFactory->EnumAdapterByGpuPreference(adapterIndex++, gpuPreference, | ||
IID_PPV_ARGS(&adapter)) != | ||
DXGI_ERROR_NOT_FOUND) { | ||
if (!IsSoftwareAdapter(adapter.Get())) { | ||
break; | ||
} | ||
} | ||
} else { | ||
RETURN_IF_FAILED(dxgiFactory->EnumWarpAdapter(IID_PPV_ARGS(&adapter))); | ||
} | ||
return S_OK; | ||
} | ||
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ExecutionContext::ExecutionContext(ComPtr<IDXGIAdapter1> adapter, bool useDebugLayer) | ||
: mAdapter(std::move(adapter)), mUseDebugLayer(useDebugLayer) { | ||
} | ||
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// static | ||
std::unique_ptr<ExecutionContext> ExecutionContext::Create(ComPtr<IDXGIAdapter1> adapter, | ||
bool useDebugLayer) { | ||
std::unique_ptr<ExecutionContext> executionContext( | ||
new ExecutionContext(adapter, useDebugLayer)); | ||
if (FAILED(executionContext->Initialize())) { | ||
dawn::ErrorLog() << "Failed to initialize Device."; | ||
return nullptr; | ||
} | ||
return executionContext; | ||
} | ||
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HRESULT ExecutionContext::Initialize() { | ||
if (mUseDebugLayer) { | ||
ComPtr<ID3D12Debug> debug; | ||
if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&debug)))) { | ||
debug->EnableDebugLayer(); | ||
} | ||
} | ||
RETURN_IF_FAILED( | ||
D3D12CreateDevice(mAdapter.Get(), D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(&mD3D12Device))); | ||
D3D12_COMMAND_QUEUE_DESC commandQueueDesc{}; | ||
commandQueueDesc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT; | ||
commandQueueDesc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE; | ||
RETURN_IF_FAILED( | ||
mD3D12Device->CreateCommandQueue(&commandQueueDesc, IID_PPV_ARGS(&mCommandQueue))); | ||
RETURN_IF_FAILED(mD3D12Device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT, | ||
IID_PPV_ARGS(&mCommandAllocator))); | ||
RETURN_IF_FAILED(mD3D12Device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, | ||
mCommandAllocator.Get(), nullptr, | ||
IID_PPV_ARGS(&mCommandList))); | ||
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// Create the DirectML device. | ||
DML_CREATE_DEVICE_FLAGS dmlCreateDeviceFlags = DML_CREATE_DEVICE_FLAG_NONE; | ||
#if defined(_DEBUG) | ||
dmlCreateDeviceFlags = DML_CREATE_DEVICE_FLAG_DEBUG; | ||
#endif | ||
if (dmlCreateDeviceFlags == DML_CREATE_DEVICE_FLAG_DEBUG) { | ||
if (FAILED(DMLCreateDevice(mD3D12Device.Get(), dmlCreateDeviceFlags, | ||
IID_PPV_ARGS(&mDevice)))) { | ||
dawn::WarningLog() << "Failed to create a DirectML device with debug flag, " | ||
"will fall back to use none flag."; | ||
RETURN_IF_FAILED(DMLCreateDevice(mD3D12Device.Get(), DML_CREATE_DEVICE_FLAG_NONE, | ||
IID_PPV_ARGS(&mDevice))); | ||
} | ||
} else { | ||
RETURN_IF_FAILED( | ||
DMLCreateDevice(mD3D12Device.Get(), dmlCreateDeviceFlags, IID_PPV_ARGS(&mDevice))); | ||
} | ||
return S_OK; | ||
}; | ||
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} // namespace webnn::native::dml |
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// Copyright 2022 The WebNN-native Authors | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#ifndef WEBNN_NATIVE_DML_EXECUTIONCONTEXTEDML_H_ | ||
#define WEBNN_NATIVE_DML_EXECUTIONCONTEXTEDML_H_ | ||
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#include <webnn/webnn_cpp.h> | ||
#include <unordered_map> | ||
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#include "common/Log.h" | ||
#include "dml_platform.h" | ||
#include "webnn/native/NamedOutputs.h" | ||
#include "webnn/native/webnn_platform.h" | ||
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#define RETURN_IF_FAILED(EXPR) \ | ||
do { \ | ||
auto HR = EXPR; \ | ||
if (FAILED(HR)) { \ | ||
dawn::ErrorLog() << "Failed to do " << #EXPR << " Return HRESULT " << std::hex << HR; \ | ||
return HR; \ | ||
} \ | ||
} while (0) | ||
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namespace webnn::native::dml { | ||
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HRESULT EnumAdapter(DXGI_GPU_PREFERENCE gpuPreference, | ||
bool useGpu, | ||
ComPtr<IDXGIAdapter1> adapter); | ||
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class ExecutionContext { | ||
public: | ||
static std::unique_ptr<ExecutionContext> Create(ComPtr<IDXGIAdapter1> adapter, | ||
bool useDebugLayer); | ||
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private: | ||
ExecutionContext(ComPtr<IDXGIAdapter1> adapter, bool useDebugLayer); | ||
HRESULT Initialize(); | ||
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ComPtr<IDMLDevice> mDevice; | ||
ComPtr<ID3D12Device> mD3D12Device; | ||
ComPtr<IDMLCommandRecorder> mCommandRecorder; | ||
ComPtr<ID3D12CommandQueue> mCommandQueue; | ||
ComPtr<ID3D12CommandAllocator> mCommandAllocator; | ||
ComPtr<ID3D12GraphicsCommandList> mCommandList; | ||
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ComPtr<IDXGIAdapter1> mAdapter; | ||
bool mUseDebugLayer = false; | ||
}; | ||
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} // namespace webnn::native::dml | ||
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#endif // WEBNN_NATIVE_DML_EXECUTIONCONTEXTEDML_H_ |
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