Skip to content

fix: kill command not working with extremely high values #35

fix: kill command not working with extremely high values

fix: kill command not working with extremely high values #35

Triggered via push December 12, 2023 07:30
Status Success
Total duration 1m 21s
Artifacts

main.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

6 warnings
Build: lc-hax/Scripts/Commands/PumpkinCommand.cs#L13
Cannot convert null literal to non-nullable reference type.
Build: lc-hax/Scripts/Commands/PumpkinCommand.cs#L11
Non-nullable field 'enemyAIs' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build: lc-hax/Scripts/Modules/FollowAnotherPlayerMod.cs#L10
The field 'FollowerAnotherPlayerMod.follow' is assigned but its value is never used
Build: lc-hax/Scripts/Commands/PumpkinCommand.cs#L13
Cannot convert null literal to non-nullable reference type.
Build: lc-hax/Scripts/Commands/PumpkinCommand.cs#L11
Non-nullable field 'enemyAIs' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build: lc-hax/Scripts/Modules/FollowAnotherPlayerMod.cs#L10
The field 'FollowerAnotherPlayerMod.follow' is assigned but its value is never used