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Variables
NicholasScott1337 edited this page Jul 17, 2015
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- Net.client -- Table, stores info for the client
- Net.server -- Table, stores info for the server
- Net.commands -- Table, stores all registered commmands
- Net.users -- Table, stores all current users connected
- Net.client.ip -- String in the table "Net.client", ip of currently connected server, (nil if not connected)
- Net.client.port -- String in the table "Net.client", port of currently connected server, (nil if not connected)
- Net.server.port -- String in the table "Net.server", port server is currently listening on(nil if not listening)
- Net.SERVER -- Boolean, true if running as a server, false if running as a client
- Net.CLIENT -- Boolean, true if running as a client, false if running as a server
- Net.maxPing -- Integer, maxPing. For client to server connection
- Net.currentPing -- Integer, timekeeping, should never be edited
- Net.connected -- Boolean, true if connected/listening, false if not
- Net.null -- Encoding variable, DO NOT MODIFY!!!
- Net.one -- Encoding variable, DO NOT MODIFY!!!
- Net.defnull -- Encoding variable, DO NOT MODIFY!!!
- Net.defone -- Encoding variable, DO NOT MODIFY!!!