0.3.8
Graphics
- Improved grass (and grass like) texture rendering with Unique Opaque Layer on
Performance
- Improved particle rendering performance up to 2-3x (worst case)
Compatibility
- Added post effects compatibility (e.g. glowing effect is now rendering correctly)
- Implemented gl Framebuffers
- Improved overall gl compatibility
Bugfixes
- Fixed bug affecting entity culling
- Fixed missing auto screenshot after world load