Library to create and manipulate serialized object in CPU and GPU memory efficiently.
The library defines:
- Contexts: create buffers and manage computations e.g. BytearrayContext, CLContext, ...
- Buffers: reference to internal memory buffer with an allocator e.g. BytearrayContext, CLBuffer, ...
- Data types: define users define types to create and manipulate objects on buffers and generate C api, e.g. Float64, Int64, String, Struct, Array, Union