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6 changes: 3 additions & 3 deletions lists/44bits-awesome-opensource-documents.md
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Expand Up @@ -818,7 +818,7 @@ This is not a list of free programming books. This is a curated list of open sou
<a name='korean'></a>
### Korean

* 점프 투 파이썬 ([Site][site-jump-to-python], cc-nc-nd) - 이 책은 파이썬이란 언어를 처음 접해보는 독자들과 프로그래밍을 한 번도 해 본적이 없는 사람들을 대상으로 한다. 프로그래밍을 할 때 사용되는 전문적인 용어들을 알기 쉽게 풀어서 쓰려고 노력하였으며, 파이썬이란 언어의 개별적인 특성만을 강조하지 않고 프로그래밍 전반에 관한 사항을 파이썬이란 언어��� 통해 알 수 있도록 알기 쉽게 설명하였다.
* 점프 투 파이썬 ([Site][site-jump-to-python], cc-nc-nd) - 이 ��은 파이썬이란 언어를 처음 접해보는 독자들과 프로그래밍을 한 번도 해 본적이 없는 사람들을 대상으로 한다. 프로그래밍을 할 때 사용되는 전문적인 용어들을 알기 쉽게 풀어서 쓰려고 노력하였으며, 파이썬이란 언어의 개별적인 특성만을 강조하지 않고 프로그래밍 전반에 관한 사항을 파이썬이란 언어를 통해 알 수 있도록 알기 쉽게 설명하였다.
* [emacsbook][repo-emacsbook] (cc-nc)
* 꾸준히, 자유롭게, 즐겁게 : 한국 오픈 소스 개발자들 이야기 ([Site][site-osdi], cc-nc-nd)

Expand All @@ -835,7 +835,7 @@ This is not a list of free programming books. This is a curated list of open sou
* [C++ 并发编程指南][repo-adcct] (MIT) - A Detailed Cplusplus Concurrency Tutorial
* [Backbone.js入门教程][repo-backbonejs-note] (MIT) - backbonejs学习笔记更新版,使用backbone1.1.0
* [ECMAScript 6入门][repo-es6tutorial-cn] ([Site][site-es6tutorial-cn], cc-nc) - 一本开源的JavaScript语言教程,全面介绍ECMAScript 6新增的语法特性
* [Nginx开发从入门到精通][repo-nginx-book-cn] ([Site][site-nginx-book-cn], cc-nc) - 一本开源的Nginx开��教程,全面介绍nginx模块的开发以及它的内部原理
* [Nginx开发从入门到精通][repo-nginx-book-cn] ([Site][site-nginx-book-cn], cc-nc) - 一本开源的Nginx开发教程,全面介绍nginx模块的开发以及它的内部原理

[site-es6tutorial-cn]: http://es6.ruanyifeng.com/
[repo-es6tutorial-cn]: https://github.com/ruanyf/es6tutorial
Expand All @@ -853,7 +853,7 @@ This is not a list of free programming books. This is a curated list of open sou
## Japanese

* [Android Development Training Course][repo-and-training] ([Site][site-and-training], Apache 2.0) - Training course repository for android app development
* [はてな教科書][repo-hatena-book] (cc-nc-sa) - はてな研修用教科書
* [はてな教���書][repo-hatena-book] (cc-nc-sa) - はてな研修用教科書

[repo-hatena-book]: https://github.com/hatena/Hatena-Textbook
[repo-and-training]: https://github.com/mixi-inc/AndroidTraining
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2 changes: 1 addition & 1 deletion lists/Solido-awesome-flutter.md
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Expand Up @@ -786,7 +786,7 @@ This section contains libraries that take an experimental or unorthodox approach
- Meetup [Flutter Peru](https://meetup.com/Flutter-Peru/)
- Twitter [Flutter Peru](https://twitter.com/FlutterPeru)

### ��🇺 Russia
### 🇷🇺 Russia

- [Telegram](https://t.me/rudart)
- [Telegram - Oh, my Flutter](https://t.me/ohmyflutter)
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4 changes: 2 additions & 2 deletions lists/analysis-tools-dev-static-analysis.md
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Expand Up @@ -310,7 +310,7 @@ Also check out the sister project, [awesome-dynamic-analysis ![GitHub Repo Stars

- [SonarAnalyzer.CSharp ![GitHub Repo Stars](https://img.shields.io/github/stars/SonarSource/sonar-dotnet) ![GitHub last commit](https://img.shields.io/github/last-commit/SonarSource/sonar-dotnet)](https://github.com/SonarSource/sonar-dotnet) — These Roslyn analyzers allow you to produce Clean Code that is safe, reliable, and maintainable by helping you find and correct bugs, vulnerabilities, and code smells in your codebase.

- [VSDiagnostics ![GitHub Repo Stars](https://img.shields.io/github/stars/Vannevelj/VSDiagnostics) ![GitHub last commit](https://img.shields.io/github/last-commit/Vannevelj/VSDiagnostics)](https://github.com/Vannevelj/VSDiagnostics) :warning: A collection of static analyzers based on Roslyn that integrates with VS.
- [VSDiagnostics ![GitHub Repo Stars](https://img.shields.io/github/stars/Vannevelj/VSDiagnostics) ![GitHub last commit](https://img.shields.io/github/last-commit/Vannevelj/VSDiagnostics)](https://github.com/Vannevelj/VSDiagnostics) :warning: �� A collection of static analyzers based on Roslyn that integrates with VS.

- [Wintellect.Analyzers ![GitHub Repo Stars](https://img.shields.io/github/stars/Wintellect/Wintellect.Analyzers) ![GitHub last commit](https://img.shields.io/github/last-commit/Wintellect/Wintellect.Analyzers)](https://github.com/Wintellect/Wintellect.Analyzers) — .NET Compiler Platform ("Roslyn") diagnostic analyzers and code fixes.

Expand Down Expand Up @@ -569,7 +569,7 @@ By default, govulncheck makes requests to the Go vulnerability database at https

- [interfacer ![GitHub Repo Stars](https://img.shields.io/github/stars/mvdan/interfacer) ![GitHub last commit](https://img.shields.io/github/last-commit/mvdan/interfacer)](https://github.com/mvdan/interfacer) :warning: — Suggest narrower interfaces that can be used.

- [lll ![GitHub Repo Stars](https://img.shields.io/github/stars/walle/lll) ![GitHub last commit](https://img.shields.io/github/last-commit/walle/lll)](https://github.com/walle/lll) :warning: Report long lines.
- [lll ![GitHub Repo Stars](https://img.shields.io/github/stars/walle/lll) ![GitHub last commit](https://img.shields.io/github/last-commit/walle/lll)](https://github.com/walle/lll) :warning: ��� Report long lines.

- [maligned ![GitHub Repo Stars](https://img.shields.io/github/stars/mdempsky/maligned) ![GitHub last commit](https://img.shields.io/github/last-commit/mdempsky/maligned)](https://github.com/mdempsky/maligned) :warning: — Detect structs that would take less memory if their fields were sorted.

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2 changes: 1 addition & 1 deletion lists/aniftyco-awesome-tailwindcss.md
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- 🚀 [Tailwind CSS Boilerplate ![GitHub Repo Stars](https://img.shields.io/github/stars/michelegera/create-tailwindcss-boilerplate) ![GitHub last commit](https://img.shields.io/github/last-commit/michelegera/create-tailwindcss-boilerplate)](https://github.com/michelegera/create-tailwindcss-boilerplate) - Tailwind CSS boilerplate using Parcel.
- 🚀 [Jekyll Starter ![GitHub Repo Stars](https://img.shields.io/github/stars/taylorbryant/tailwind-jekyll) ![GitHub last commit](https://img.shields.io/github/last-commit/taylorbryant/tailwind-jekyll)](https://github.com/taylorbryant/tailwind-jekyll) - Jekyll starter using Tailwind CSS.
- 🚀 [Jekyll Starter ![GitHub Repo Stars](https://img.shields.io/github/stars/mhanberg/jekyll-tailwind-starter) ![GitHub last commit](https://img.shields.io/github/last-commit/mhanberg/jekyll-tailwind-starter)](https://github.com/mhanberg/jekyll-tailwind-starter) - Jekyll starter using Tailwind CSS.
- �� [Jekyll Starter ![GitHub Repo Stars](https://img.shields.io/github/stars/shenlu89/jekyll-tailwindcss-starter) ![GitHub last commit](https://img.shields.io/github/last-commit/shenlu89/jekyll-tailwindcss-starter)](https://github.com/shenlu89/jekyll-tailwindcss-starter) - Jekyll starter using Tailwind CSS
- 🚀 [Jekyll Starter ![GitHub Repo Stars](https://img.shields.io/github/stars/shenlu89/jekyll-tailwindcss-starter) ![GitHub last commit](https://img.shields.io/github/last-commit/shenlu89/jekyll-tailwindcss-starter)](https://github.com/shenlu89/jekyll-tailwindcss-starter) - Jekyll starter using Tailwind CSS
- 🚀 [Gulp Starter ![GitHub Repo Stars](https://img.shields.io/github/stars/simonswiss/tailwind-starter) ![GitHub last commit](https://img.shields.io/github/last-commit/simonswiss/tailwind-starter)](https://github.com/simonswiss/tailwind-starter) - Gulp starter using Tailwind CSS.
- 🚀 [Gatsby Starter ![GitHub Repo Stars](https://img.shields.io/github/stars/taylorbryant/gatsby-starter-tailwind) ![GitHub last commit](https://img.shields.io/github/last-commit/taylorbryant/gatsby-starter-tailwind)](https://github.com/taylorbryant/gatsby-starter-tailwind) - Gatsby starter using Tailwind CSS.
- 🚀 [Gatsby Starter Simplicity ![GitHub Repo Stars](https://img.shields.io/github/stars/PlanFlowDev/Simplicity-Itself-Gatsby-Tailwind-Starter-Theme) ![GitHub last commit](https://img.shields.io/github/last-commit/PlanFlowDev/Simplicity-Itself-Gatsby-Tailwind-Starter-Theme)](https://github.com/PlanFlowDev/Simplicity-Itself-Gatsby-Tailwind-Starter-Theme) - Gatsby starter using Tailwind CSS.
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2 changes: 1 addition & 1 deletion lists/bytecauldron-awesome-gamemaker.md
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Expand Up @@ -204,7 +204,7 @@ What kind of games can you make in GameMaker? [Check out this list.](https://ste

- [FML ![GitHub Repo Stars](https://img.shields.io/github/stars/Nikkilae/fml) ![GitHub last commit](https://img.shields.io/github/last-commit/Nikkilae/fml)](https://github.com/Nikkilae/fml) - GameMaker bindings for the FMOD Studio API.
- [FMODGMS ![GitHub Repo Stars](https://img.shields.io/github/stars/mstop4/FMODGMS) ![GitHub last commit](https://img.shields.io/github/last-commit/mstop4/FMODGMS)](https://github.com/mstop4/FMODGMS) - This doesn't support everything FMOD has to offer and the project itself has been put on-hold.
- [Echo/Delay Effect](https://madwolf-studios.itch.io/audio-echodelay-effect-for-gamemaker-studio-2) - Optimized delay effect. ���
- [Echo/Delay Effect](https://madwolf-studios.itch.io/audio-echodelay-effect-for-gamemaker-studio-2) - Optimized delay effect. 💸
- [wavload ![GitHub Repo Stars](https://img.shields.io/github/stars/nkrapivin/wavload) ![GitHub last commit](https://img.shields.io/github/last-commit/nkrapivin/wavload)](https://github.com/nkrapivin/wavload) - Demonstrates how to externally load .wav files.
- [audioExt ![GitHub Repo Stars](https://img.shields.io/github/stars/tabularelf/audioExt) ![GitHub last commit](https://img.shields.io/github/last-commit/tabularelf/audioExt)](https://github.com/tabularelf/audioExt) - Sound External Loader/Unloader Manager.
- [ExternalAudio ![GitHub Repo Stars](https://img.shields.io/github/stars/NuxiiGit/ExternalAudio) ![GitHub last commit](https://img.shields.io/github/last-commit/NuxiiGit/ExternalAudio)](https://github.com/NuxiiGit/ExternalAudio) - Load external .wav files at runtime.
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2 changes: 1 addition & 1 deletion lists/friendsofcake-awesome-cakephp.md
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Expand Up @@ -274,7 +274,7 @@ Additional lists you might find useful:
- [Alt3/Swagger plugin ![GitHub Repo Stars](https://img.shields.io/github/stars/alt3/cakephp-swagger) ![GitHub last commit](https://img.shields.io/github/last-commit/alt3/cakephp-swagger)](https://github.com/alt3/cakephp-swagger) - Swagger 2.0 documentation for your CakePHP APIs using swagger-php and swagger-ui.
- 🍰 [CakeDC/Api plugin ![GitHub Repo Stars](https://img.shields.io/github/stars/CakeDC/cakephp-api) ![GitHub last commit](https://img.shields.io/github/last-commit/CakeDC/cakephp-api)](https://github.com/CakeDC/cakephp-api) - All-in-one solution to provide a complete API. It includes versioning, renderers, CRUD, authentication, extensions (paginate, filter, HATEOAS), and much more.
- 🍰 [FractalTransformerView plugin ![GitHub Repo Stars](https://img.shields.io/github/stars/andrej-griniuk/cakephp-fractal-transformer-view) ![GitHub last commit](https://img.shields.io/github/last-commit/andrej-griniuk/cakephp-fractal-transformer-view)](https://github.com/andrej-griniuk/cakephp-fractal-transformer-view) - A plugin which allows using [Fractal transformers](https://fractal.thephpleague.com/transformers/) for your API output.
- �� [MixerApi](https://mixerapi.com) - Streamline development of modern RESTful APIs for your team's CakePHP project.
- 🍰 [MixerApi](https://mixerapi.com) - Streamline development of modern RESTful APIs for your team's CakePHP project.
- 🍰 [SwaggerBake plugin ![GitHub Repo Stars](https://img.shields.io/github/stars/cnizzardini/cakephp-swagger-bake) ![GitHub last commit](https://img.shields.io/github/last-commit/cnizzardini/cakephp-swagger-bake)](https://github.com/cnizzardini/cakephp-swagger-bake) - This plugin automatically builds OpenAPI from your existing models and routes for display in Swagger and Redoc.

## Search
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2 changes: 1 addition & 1 deletion lists/jagracey-Awesome-Unicode.md
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Expand Up @@ -135,7 +135,7 @@ Forms.) -- [Unicode 8.0.0 Chapter 3 - Surrogates](http://unicode.org/versions/Un

## Calculating Surrogate Pairs

The Unicode character **���� Pile of Poo (U+1F4A9)** in UTF-16 must be encoded as a surrogate pair, i.e. two surrogates. To convert any code point to a surrogate pair, use the following algorithm (in JavaScript). Keep in mind that we're using hexidecimal notation.
The Unicode character **💩 Pile of Poo (U+1F4A9)** in UTF-16 must be encoded as a surrogate pair, i.e. two surrogates. To convert any code point to a surrogate pair, use the following algorithm (in JavaScript). Keep in mind that we're using hexidecimal notation.

```javascript
var High_Surrogate = function(Code_Point){ return Math.floor((Code_Point - 0x10000) / 0x400) + 0xD800 };
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2 changes: 1 addition & 1 deletion lists/kdeldycke-awesome-engineering-team-management.md
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Expand Up @@ -201,7 +201,7 @@ In tech companies these roles are critical, and the frontier between the two is

- [Hiring a VP of Engineering? Use This Framework](https://review.firstround.com/hiring-a-vp-of-engineering-use-this-framework-from-shopify%27s-vpe-to-get-it-right) - “*How do I hire a VP of Engineering?* After more than 20 years, eight companies, and thousands of hires, I'm starting to suspect this may be the wrong question. A better one is, *What is a VP of Engineering?*

- [“That's usually about the time I nope right out of the interview](https://news.ycombinator.com/item?id=19188246) - Bad signs of a CTO trying to recruit an engineering manager, or the perils of not believing in hierarchies.
- [“That's usually about the time I nope right out of the interview��](https://news.ycombinator.com/item?id=19188246) - Bad signs of a CTO trying to recruit an engineering manager, or the perils of not believing in hierarchies.

### Engineering Managers

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2 changes: 1 addition & 1 deletion lists/kdeldycke-awesome-falsehood.md
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Expand Up @@ -275,4 +275,4 @@ The [header image ![GitHub Repo Stars](https://img.shields.io/github/stars/kdeld

<!--lint disable no-undefined-references-->

<a name="intro-quote-def">\[1\]</a>: [*Notebooks, 1914-1916*](https://www.amazon.com/dp/1324090804?&linkCode=ll1&tag=kevideld-20&linkId=a1903c3fbfdc82fbe2e566fca40718fb&language=en_US&ref_=as_li_ss_tl) (Liveright, 2022) - [source: page 14e](https://archive.org/details/notebooks191419100witt/page/n35). [\[��\]](#intro-quote-ref)
<a name="intro-quote-def">\[1\]</a>: [*Notebooks, 1914-1916*](https://www.amazon.com/dp/1324090804?&linkCode=ll1&tag=kevideld-20&linkId=a1903c3fbfdc82fbe2e566fca40718fb&language=en_US&ref_=as_li_ss_tl) (Liveright, 2022) - [source: page 14e](https://archive.org/details/notebooks191419100witt/page/n35). [\[\]](#intro-quote-ref)
2 changes: 1 addition & 1 deletion lists/msmolyakov-awesome-waves.md
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Expand Up @@ -258,7 +258,7 @@ Stagenet is unstable network to test release candidates of the official Waves pr
### Portuguese

- [Telegram - WavesBrasil](https://t.me/WavesBrasil) - Chat de Telegram para a Comunidade da Waves.
- [Telegram - Waves Dev Jedi 🇧🇷 🇵🇹](https://t.me/joinchat/DtIEA0mI2HvmVbyBBodOew) - Chat de Telegram para desenvolvedores dApps.
- [Telegram - Waves Dev Jedi 🇧��� 🇵🇹](https://t.me/joinchat/DtIEA0mI2HvmVbyBBodOew) - Chat de Telegram para desenvolvedores dApps.
- [Telegram - Waves Portugal](https://t.me/WavesPortugal) - Chat da Comunidade Portuguesa da Waves.

### Russian
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2 changes: 1 addition & 1 deletion lists/notpresident35-awesome-learn-gamedev.md
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Expand Up @@ -497,7 +497,7 @@ Part 1](https://0fps.net/2014/02/10/replication-in-networked-games-overview-part
[DrawABox](https://drawabox.com/) 💠🟪 - An exhaustive course for the art fundamentals (completely free!)


[LoSpec](https://lospec.com/) 🟪 - A Pixel Art gold mine (Job Board, Pallette Database, Tutorials, Resources, and more).
[LoSpec](https://lospec.com/) ��� - A Pixel Art gold mine (Job Board, Pallette Database, Tutorials, Resources, and more).


[Proko Figure Drawing Fundamentals](https://www.youtube.com/playlist?list=PLR2KBLDDnZz3Ec8LZ66IDS--P9g3TdwOM) 🟪 - An exhaustive series on drawing people from a reputable channel.
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2 changes: 1 addition & 1 deletion lists/sdnds-tw-awesome-sdn.md
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Expand Up @@ -203,7 +203,7 @@ It is designed to run on any processors. The first supported CPU was Intel x86 a
- [Software Defined Networking with OpenFlow](https://www.packtpub.com/networking-and-servers/software-defined-networking-openflow)
- [圖解OpenFlow](http://www.books.com.tw/products/CN11301942)
- [重构网络-SDN架构与实现](http://www.sdnlab.com/book/18762.html)
- [深度解���SDN: 利益、战略、技术、实践](http://www.sdnlab.com/book/9470.html)
- [深度解析SDN: 利益、战略、技术、实践](http://www.sdnlab.com/book/9470.html)
- [软件定义网络:SDN与OpenFlow解析](http://www.sdnlab.com/book/9473.html)

## Paper
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4 changes: 2 additions & 2 deletions lists/stevinz-awesome-game-engine-dev.md
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Expand Up @@ -362,7 +362,7 @@ _Language specific game engine development libraries / frameworks / code._
- C++: App Framework
- 🎉 [Cinder ![GitHub Repo Stars](https://img.shields.io/github/stars/cinder/Cinder) ![GitHub last commit](https://img.shields.io/github/last-commit/cinder/Cinder)](https://github.com/cinder/Cinder) - App / graphics library for macOS, Windows, Linux, iOS. [[Website](https://libcinder.org)]
- 🎉 [Cross Window ![GitHub Repo Stars](https://img.shields.io/github/stars/alaingalvan/CrossWindow) ![GitHub last commit](https://img.shields.io/github/last-commit/alaingalvan/CrossWindow)](https://github.com/alaingalvan/CrossWindow) - Platform library for managing windows and other OS tasks.
- 🎉 [SFML ![GitHub Repo Stars](https://img.shields.io/github/stars/SFML/SFML) ![GitHub last commit](https://img.shields.io/github/last-commit/SFML/SFML)](https://github.com/SFML/SFML) 🔥 - Cross-platform access to windowing, graphics, audio and networking.
- 🎉 [SFML ![GitHub Repo Stars](https://img.shields.io/github/stars/SFML/SFML) ![GitHub last commit](https://img.shields.io/github/last-commit/SFML/SFML)](https://github.com/SFML/SFML) ��� - Cross-platform access to windowing, graphics, audio and networking.
- C++: Animation
- 🎉 [Ozz-Animation ![GitHub Repo Stars](https://img.shields.io/github/stars/guillaumeblanc/ozz-animation) ![GitHub last commit](https://img.shields.io/github/last-commit/guillaumeblanc/ozz-animation)](https://github.com/guillaumeblanc/ozz-animation) - Skeletal animation library and toolset.
- 🎉 [Tweeny ![GitHub Repo Stars](https://img.shields.io/github/stars/mobius3/tweeny) ![GitHub last commit](https://img.shields.io/github/last-commit/mobius3/tweeny)](https://github.com/mobius3/tweeny) - Inbetweening library for complex animations for games / apps.
Expand Down Expand Up @@ -1015,7 +1015,7 @@ _Language specific game engine development libraries / frameworks / code._
- 🎉 [Glium ![GitHub Repo Stars](https://img.shields.io/github/stars/glium/glium) ![GitHub last commit](https://img.shields.io/github/last-commit/glium/glium)](https://github.com/glium/glium) - Safe wrapper arount the OpenGL API.
- 🎉 [Kiss3D ![GitHub Repo Stars](https://img.shields.io/github/stars/sebcrozet/kiss3d) ![GitHub last commit](https://img.shields.io/github/last-commit/sebcrozet/kiss3d)](https://github.com/sebcrozet/kiss3d) - Keep it simple, stupid 3D graphics engine.
- 🎉 [Miniquad ![GitHub Repo Stars](https://img.shields.io/github/stars/not-fl3/miniquad) ![GitHub last commit](https://img.shields.io/github/last-commit/not-fl3/miniquad)](https://github.com/not-fl3/miniquad) - Cross platform rendering.
- 🎉 [Vulkano ![GitHub Repo Stars](https://img.shields.io/github/stars/vulkano-rs/vulkano) ![GitHub last commit](https://img.shields.io/github/last-commit/vulkano-rs/vulkano)](https://github.com/vulkano-rs/vulkano) - Safe and rich wrapper around the Vulkan API.
- ��� [Vulkano ![GitHub Repo Stars](https://img.shields.io/github/stars/vulkano-rs/vulkano) ![GitHub last commit](https://img.shields.io/github/last-commit/vulkano-rs/vulkano)](https://github.com/vulkano-rs/vulkano) - Safe and rich wrapper around the Vulkan API.
- Rust: Gui
- 🔒 [Azul ![GitHub Repo Stars](https://img.shields.io/github/stars/fschutt/azul) ![GitHub last commit](https://img.shields.io/github/last-commit/fschutt/azul)](https://github.com/fschutt/azul) - Desktop gui framework.
- 🎉 [Dioxus ![GitHub Repo Stars](https://img.shields.io/github/stars/dioxuslabs/dioxus) ![GitHub last commit](https://img.shields.io/github/last-commit/dioxuslabs/dioxus)](https://github.com/dioxuslabs/dioxus) - Cross-platform, React-like gui library.
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