Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

change branch 0.96.7 base to 0.96.8 base now again and again #15

Merged
merged 249 commits into from
Jun 23, 2024

Conversation

Apricot-ale
Copy link
Owner

I HATE GIT HUB AND MY BRAIN

Fixed: Wounded enemy combatants would be counted as civilians upon surrendering and player would be punished for their death
Improved: Enemies now spawn in a wider area
rekterakathom@fbb13ce
Fixed: Wounded enemy combatants would be counted as civilians upon surrendering and player would be punished for their death
Improved: Enemies now spawn in a wider area
rekterakathom@fbb13ce
Change: Pilot are now set to civilian avoid AI Friendly fire
Change: Civ supply sector name is now correct with 0.96.8
named cutRsc tag for make sure intro screen showing
Add: ACE 82mm Mortar Combo box
Add: Player direction randomize after deploy
Add: ACE Fortify Presets
Transport Adds:
AMF H225
BW mod Flatbed
CUP MI6A/T but monster carriable
RHS CH53E gun and cargo variant
FFP/HAFM NH90
Buff USAF C130 Cargo
Add: preset custom name capability
update some variable for 0.96.8
[] are better than zeroPos.
Changed: Search radius to improve chances of an empty position being found
rekterakathom@b667fdd
Changed: No longer run on null groups
rekterakathom@2293b0f
@Apricot-ale Apricot-ale merged commit 5573404 into v0.96.8 Jun 23, 2024
2 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants