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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

Adjust naming of vision level deployed appliances
#77173 opened Oct 19, 2024 by Maleclypse Loading…
Update JSON_INFO.md
#77172 opened Oct 19, 2024 by RedMisao Loading…
Add steel tankard item and recipe Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON
#77171 opened Oct 19, 2024 by Myfharad Loading…
Create an external option for disabling zombify_into. Apply it to both Aftershock:Exoplanet and DDtD [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON Mods: Aftershock Anything to do with the Aftershock mod Mods: Dark Days of the Dead Anything related to the DDotD mod (classic style zombies) Mods Issues related to mods or modding
#77169 opened Oct 19, 2024 by John-Candlebury Loading…
Increase 57 recoil to reasonable amount [JSON] Changes (can be) made in JSON
#77168 opened Oct 19, 2024 by Maleclypse Loading…
Added check for stealing prior to obtaining book to read astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. Items / Item Actions / Item Qualities Items and how they work and interact json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77167 opened Oct 19, 2024 by Night-Pryanik Loading…
finish making tac vest match real counterpart astyled astyled PR, label is assigned by github actions Game: Balance Balancing of (existing) in-game features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Spawn Creatures, items, vehicles, locations appearing on map
#77166 opened Oct 19, 2024 by AudBobb Loading…
Deconstruct simple furniture in the dark astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing json-styled JSON lint passed, label assigned by github actions
#77165 opened Oct 19, 2024 by sparr Loading…
Add DECONSTRUCT category, skip in blueprint calculations, deprioritize DECORATE astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77163 opened Oct 19, 2024 by sparr Loading…
Repeat survey missions without leaving interface astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions Player Faction Base / Camp All about the player faction base/camp/site
#77162 opened Oct 19, 2024 by sparr Loading…
Correct wrong values in animal growth timers astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: TropiCataclysm 🌴 Having to do with the tropical region mod for DDA. Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#77161 opened Oct 19, 2024 by Karol1223 Loading…
Bump Android API level to 34 astyled astyled PR, label is assigned by github actions Code: Build Issues regarding different builds and build environments json-styled JSON lint passed, label assigned by github actions OS: Android Issues related to Android operating system
#77159 opened Oct 19, 2024 by ZhilkinSerg Loading…
Add daily health widget astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor
#77158 opened Oct 19, 2024 by phelieros Loading…
Remove secret science/military stuff from bank/industry/mall vaults astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#77155 opened Oct 19, 2024 by harakka Loading…
Adding new 2x2 library building astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Scenarios New Scenarios, balancing, bugs with scenarios
#77154 opened Oct 19, 2024 by Milopetilo Loading…
Reinforced combat exoskeleton reinforced leg armor no longer quite as reinforced astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77152 opened Oct 19, 2024 by DPavonis Loading…
[ Magiclysm ] Forge Wall won't hold items astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#77151 opened Oct 19, 2024 by Maleclypse Loading…
No repeatedly lighting fires on same tile astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#77149 opened Oct 19, 2024 by RenechCDDA Loading…
Add controlling_vehicle EOC condition astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Vehicles Vehicles, parts, mechanics & interactions
#77148 opened Oct 19, 2024 by sparr Loading…
[ Xedra Evolved ] Dreamer Traits reduce Max Mana by 10% astyled astyled PR, label is assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#77147 opened Oct 19, 2024 by Maleclypse Loading…
Deconstruct f_room_divider astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77145 opened Oct 19, 2024 by sparr Loading…
Add labels to structured tiny bodygraphs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77143 opened Oct 19, 2024 by sparr Loading…
Auditing portable charcoal kiln astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77139 opened Oct 18, 2024 by AudBobb Loading…
NPCs can funk out to music, too. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions
#77137 opened Oct 18, 2024 by RenechCDDA Loading…
Fix bad Boolean logic example astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#77134 opened Oct 18, 2024 by Psithief Loading…
ProTip! Follow long discussions with comments:>50.