[godot] Fix build script. #434
spine-godot.yml
on: push
godot-editor-windows
24m 21s
godot-editor-linux
21m 22s
godot-editor-macos
0s
godot-template-ios
0s
godot-template-macos
0s
godot-template-linux
22m 7s
godot-template-windows
29m 10s
godot-template-android
24m 3s
godot-template-web
13m 59s
upload-to-s3
0s
Annotations
9 errors and 3 warnings
godot-editor-macos
The run was canceled by @badlogic.
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godot-template-ios
The run was canceled by @badlogic.
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godot-template-macos
The run was canceled by @badlogic.
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godot-template-web
The run was canceled by @badlogic.
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godot-template-web
The operation was canceled.
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godot-template-linux
The run was canceled by @badlogic.
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godot-template-linux
The operation was canceled.
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godot-template-android
The run was canceled by @badlogic.
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godot-template-android
The operation was canceled.
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godot-editor-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-editor-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-template-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Artifacts
Produced during runtime
Name | Size | |
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godot-editor-linux.zip
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38.5 MB |
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godot-editor-windows.zip
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36.6 MB |
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godot-template-windows-debug.zip
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13.5 MB |
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godot-template-windows-release.zip
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12.4 MB |
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