[godot] Fix compilation error in SpineSprite, add 4.1 GitHub workflow. #233
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spine-godot.yml
on: push
godot-editor-windows
45m 8s
godot-editor-linux
41m 0s
godot-editor-macos
1h 11m
godot-template-ios
1h 45m
godot-template-macos
50m 27s
godot-template-linux
1h 0m
godot-template-windows
53m 4s
godot-template-android
46m 21s
godot-template-web
26m 28s
upload-to-s3
0s
Annotations
1 error and 2 warnings
godot-template-macos
The hosted runner: GitHub Actions 4 lost communication with the server. Anything in your workflow that terminates the runner process, starves it for CPU/Memory, or blocks its network access can cause this error.
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godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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godot-editor-linux.zip
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godot-editor-macos.zip
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godot-editor-windows.zip
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godot-template-android-debug.zip
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godot-template-android-release.zip
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godot-template-android-source.zip
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godot-template-ios.zip
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godot-template-linux-debug.zip
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godot-template-linux-release.zip
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godot-template-web-debug.zip
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godot-template-web-release.zip
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godot-template-windows-debug.zip
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godot-template-windows-release.zip
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