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[godot] Another build script fix.
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badlogic committed Oct 17, 2024
1 parent da3fa70 commit cf5b340
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions spine-godot/build/build-templates-v4.sh
Original file line number Diff line number Diff line change
Expand Up @@ -142,8 +142,8 @@ elif [ "$platform" = "web" ]; then
mv bin/godot.web.template_debug.wasm32.dlink.zip bin/web_dlink_debug.zip
scons platform=web tools=no threads=no dlink_enabled=yes target=template_release custom_modules="../spine_godot" --jobs=$cpus
scons platform=web tools=no threads=no dlink_enabled=yes target=template_debug custom_modules="../spine_godot" --jobs=$cpus
mv bin/godot.web.template_release.wasm32.dlink.nothreads.zip bin/web_dlink_nothreads_release.zip
mv bin/godot.web.template_debug.wasm32.dlink.nothreads.zip bin/web_dlink_nothreads_debug.zip
mv bin/godot.web.template_release.wasm32.nothreads.dlink.zip bin/web_dlink_nothreads_release.zip
mv bin/godot.web.template_debug.wasm32.nothreads.dlink.zip bin/web_dlink_nothreads_debug.zip
elif [ "$platform" = "android" ]; then
# --- ANROID ---
# generates android_release.apk, android_debug.apk, android_source.zip
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