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Releases: Fexcraft/FMT

1.3.7

04 Feb 15:43
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  • added new "FVTM Tree" and "ModTools" toolbar tab
  • general improvements in animators
  • added new FVTM "placeholder" animators
  • added animator to FVTM TL.Program export to the FVTM Exporter
  • "rotator" animators will automatically export to the DefaultPrograms.AttributeRotator if setup correctly
  • added TextureMap (functional, incomplete)

1.3.6

02 Feb 15:14
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1.3.6 Pre-release
Pre-release
  • added support for cylinders with top-rotation

Install as always.

1.3.5

31 Dec 18:35
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  • some improvements/edits in the OBJ Exporter
  • fixed some non-standard-automatic fields not working, including:
    • preview/helper
      • scale [1/]
      • scale [16/]
      • position
      • rotation
    • model
      • position
      • rotation
    • group
      • rgb color
  • fixed general issues on resizing that origin in the UPS/Speed update (update-per-second)

1.3.4

18 Dec 10:47
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  • added "TS/IV" exporter that converts markers in a specific group
    and with a specific naming pattern into a ImmersiveVehicles compliant JSON
    piece, for model rotation points.
  • WaveFront OBJ exporter supports now rotation/s
  • added "DFM" (Default FlansMod) Exporter
    • supports Box export
    • supports Shapebox export
    • supports (basic) Cylinder export
    • other polygon types are not displaying due to unknown reasons

1.3.3

13 Dec 14:01
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Among things I forgot by now:

  • new "FileSelector" (replaces "FileChooser")
  • added alpha test / transparency
  • this zip includes an EXE, but is not guaranteed to work

EDIT: Re-Uploaded .zip as upload broke last time.

1.3.2

10 Nov 11:57
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Added "drop down" menu/fields simplifying usage of some editor fields.
Added "right-click" menu with basic quick accessible actions
(toggle using left or right control key & right click).

Also other minor and various fixes.

1.3.1

28 Oct 18:36
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Among other, added Translation feature and ability for non-ASCII characters.
Includes currently:

  • default (english)
  • de_de (german)
  • cs_cz (czech - community contributed)
  • fr_fr (french - community contributed)

1.3.0

24 Oct 21:53
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A completely reworked UI.

  • Most/All elements have configurable colours now.
  • Some better handling.
  • Some improvements.
  • Some details I don't remember, but they are cool.

EDIT: Known issue that the polygon/selection counter doesn't work in some circumstances.

1.2.9

30 Jul 21:41
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Version 1.2.9, includes new "Radial Texure Layout" (Hollow) Cylinders, return of the "paint to texture" button and fixes/edits I fogot what they were.

EDIT: added an exe created via launch4j, seems to work.

1.2.8

06 Jun 14:10
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Version 1.2.8, including various new things, like animations & group textures, aswel as texture improvements.