Voxelmetric Alpha 1
No due date
0% complete
Alpha 1 will include:
- Ability to create gameobjects from blocks (Issue #30)
- Overhaul of the current block data with something better (Issue #46)
- Fix for bug when placing more than one block at once (Issue #45)
- Set a chance for a random texture to occur (Issue #35)
- Support for texture filtering without block edge artefacts (Issue #48, related to issue #20)
- …
Alpha 1 will include:
- Ability to create gameobjects from blocks (Issue #30)
- Overhaul of the current block data with something better (Issue #46)
- Fix for bug when placing more than one block at once (Issue #45)
- Set a chance for a random texture to occur (Issue #35)
- Support for texture filtering without block edge artefacts (Issue #48, related to issue #20)
- Texture config where texture spawn chance and texture type can be specified (Issue #47)
Compatibility problems are expected with imported textures, these may need to be changed to use config files to specify details about the textures.