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Voxelmetric Alpha 1

No due date 0% complete

Alpha 1 will include:

  • Ability to create gameobjects from blocks (Issue #30)
  • Overhaul of the current block data with something better (Issue #46)
  • Fix for bug when placing more than one block at once (Issue #45)
  • Set a chance for a random texture to occur (Issue #35)
  • Support for texture filtering without block edge artefacts (Issue #48, related to issue #20)

Alpha 1 will include:

  • Ability to create gameobjects from blocks (Issue #30)
  • Overhaul of the current block data with something better (Issue #46)
  • Fix for bug when placing more than one block at once (Issue #45)
  • Set a chance for a random texture to occur (Issue #35)
  • Support for texture filtering without block edge artefacts (Issue #48, related to issue #20)
  • Texture config where texture spawn chance and texture type can be specified (Issue #47)

Compatibility problems are expected with imported textures, these may need to be changed to use config files to specify details about the textures.

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