Skip to content

Voxelmetric Alpha 1

No due date 0% complete

Alpha 1 will include:

  • Ability to create gameobjects from blocks (Issue #30)
  • Overhaul of the current block data with something better (Issue #46)
  • Fix for bug when placing more than one block at once (Issue #45)
  • Set a chance for a random texture to occur (Issue #35)
  • Support for texture filtering without block edge artefacts (Issue #48, related to issue #20)

Alpha 1 will include:

  • Ability to create gameobjects from blocks (Issue #30)
  • Overhaul of the current block data with something better (Issue #46)
  • Fix for bug when placing more than one block at once (Issue #45)
  • Set a chance for a random texture to occur (Issue #35)
  • Support for texture filtering without block edge artefacts (Issue #48, related to issue #20)
  • Texture config where texture spawn chance and texture type can be specified (Issue #47)

Compatibility problems are expected with imported textures, these may need to be changed to use config files to specify details about the textures.

There are no closed issues in this milestone.

Issues will automatically be moved here when they are closed.