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Merge pull request #22 from Nichodon/develop
Overhaul game aesthetic
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,28 @@ | ||
import { Texture } from "./texture.mjs"; | ||
|
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class Animated extends Texture { | ||
constructor(urls, dim, reverse = false, length = 20) { | ||
super(urls[0], dim, reverse); | ||
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this.urls = urls; | ||
this.length = length; | ||
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this.frame = 0; | ||
this.images = []; | ||
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for (let i = 0; i < this.urls.length; i++) { | ||
this.images.push(this.generate(this.urls[i], this.reverse)); | ||
} | ||
} | ||
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start() { | ||
this.frame = 0; | ||
} | ||
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draw() { | ||
this.frame = this.frame === this.length * this.urls.length ? 1 : this.frame + 1; | ||
return this.images[Math.floor((this.frame - 1) / this.length)]; | ||
} | ||
} | ||
|
||
export { Animated }; |
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