forked from cleolibrary/CLEO4
-
Notifications
You must be signed in to change notification settings - Fork 6
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
4 changed files
with
404 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,160 @@ | ||
// CLEO5 example script | ||
// Sanny Builder 4 | ||
// mode: GTA SA (v1.0 - SBL) | ||
{$CLEO .cs} | ||
|
||
script_name {name} "lim_info" | ||
|
||
int active = false | ||
|
||
while true | ||
if | ||
test_cheat "limits" | ||
then | ||
active = true - active // toggle | ||
end | ||
|
||
if | ||
active == false | ||
then | ||
wait 500 | ||
continue | ||
end | ||
|
||
use_text_commands {state} true | ||
|
||
float pos = 120.0 | ||
pos = DRAW_MISSION_CLEANUP_LIST_INFO(pos) | ||
//pos = DRAW_POOL_INFO(0x00965560, "Collisions %d/%d", pos) // CColStore::ms_pColPool | ||
//pos = DRAW_POOL_INFO(0x0096A7D8, "EntryExit %d/%d", pos) // CEntryExitManager::mp_poolEntryExits | ||
//pos = DRAW_POOL_INFO(0x008E3FB0, IPLs %d/%d", pos) // CIplStore::ms_pPool | ||
pos = DRAW_POOL_INFO(0x00B74490, "Peds %d/%d", pos) // CPools::ms_pPedPool | ||
//pos = DRAW_POOL_INFO(0x00B744A8, "Ped tasks %d/%d", pos) // CPools::ms_pTaskPool | ||
//pos = DRAW_POOL_INFO(0x00B744C0, "Ped brains %d/%d", pos) // CPools::ms_pPedIntelligencePool | ||
pos = DRAW_POOL_INFO(0x00B7449C, "Objects %d/%d", pos) // CPools::ms_pObjectPool | ||
pos = DRAW_POOL_INFO(0x00B74494, "Vehicles %d/%d", pos) // CPools::ms_pVehiclePool | ||
|
||
wait 0 | ||
end | ||
|
||
terminate_this_script | ||
|
||
|
||
function DRAW_COUNT_LINE(vPos :float, txt :string, count :int, total :int) : float | ||
set_text_right_justify {state} true | ||
set_text_scale {widthScale} 0.25 {heightScale} 1.0 | ||
set_text_edge {size} 1 {red} 0 {green} 0 {blue} 0 {alpha} 240 | ||
SET_TEXT_COLOR(count, total) | ||
display_text_formatted {offsetLeft} 635.0 {offsetTop} vPos {format} txt {args} count total | ||
|
||
vPos += 10.0 | ||
return vPos | ||
end | ||
|
||
|
||
function DRAW_MISSION_CLEANUP_LIST_INFO(vPos :float) : float | ||
int count = read_memory_with_offset {address} 0x00A90850 {offset} 0x258 {size} 1 // CTheScripts::MissionCleanUp.m_Count | ||
int size = 75 // CMissionCleanup max size | ||
|
||
vPos = DRAW_COUNT_LINE(vPos, "Mission Cleanup %d/%d", count, size) | ||
return vPos | ||
end | ||
|
||
|
||
function DRAW_POOL_INFO(poolAddres :int, txt :string, vPos :float) : float | ||
int count, size | ||
count, size = GET_POOL_INFO(poolAddres) | ||
|
||
set_text_right_justify {state} true | ||
set_text_scale {widthScale} 0.25 {heightScale} 1.0 | ||
set_text_edge {size} 1 {red} 0 {green} 0 {blue} 0 {alpha} 240 | ||
SET_TEXT_COLOR(count, size) | ||
display_text_formatted {offsetLeft} 635.0 {offsetTop} vPos {format} txt {args} count size | ||
|
||
vPos += 10.0 | ||
return vPos | ||
end | ||
|
||
|
||
// blend color from green to red | ||
function SET_TEXT_COLOR(count :int, size :int) | ||
//float countF, sizeF | ||
float countF =# count | ||
float sizeF =# size | ||
|
||
float val = countF | ||
val /= sizeF | ||
|
||
// clamp | ||
if | ||
val < 0.0 | ||
then | ||
val = 0.0 | ||
end | ||
if | ||
val > 1.0 | ||
then | ||
val = 1.0 | ||
end | ||
|
||
int r, g | ||
if | ||
val < 0.5 | ||
then | ||
// green to orange | ||
val *= 2.0 // 0.0 to 0.5 -> 0.0 to 1.0 | ||
|
||
val *= 255.0 | ||
r =# val // to int | ||
|
||
g = 255 | ||
else | ||
// orange to red | ||
r = 255 | ||
|
||
// 0.5 to 1.0 -> 1.0 to 0.0 | ||
val *= -2.0 | ||
val += 2.0 | ||
|
||
val *= 255.0 | ||
g =# val // to int | ||
end | ||
|
||
// brightness | ||
r /= 2 | ||
g /= 2 | ||
r += 127 | ||
g += 127 | ||
|
||
set_text_colour {red} r {green} g {blue} 128 {alpha} 255 | ||
end | ||
|
||
|
||
function GET_POOL_INFO(address :int) : int, int | ||
int pool = read_memory address {size} 4 {vp} false // dereference pointer | ||
if | ||
pool == 0 | ||
then | ||
return 0 0 | ||
end | ||
|
||
int size = read_memory_with_offset {address} pool {offset} 0x8 {size} 4 // CPool::m_nSize | ||
|
||
// count empty slots | ||
int byteMap = read_memory_with_offset {address} pool {offset} 0x4 {size} 4 // CPool::m_byteMap | ||
|
||
int count = 0 | ||
int i = 0 | ||
while i < size | ||
int flags = read_memory_with_offset {address} byteMap {offset} i {size} 1 // tPoolObjectFlags | ||
if | ||
not is_local_var_bit_set_const {number} flags {n} 7 // tPoolObjectFlags::bEmpty | ||
then | ||
count += 1 | ||
end | ||
|
||
i += 1 | ||
end | ||
|
||
return count size | ||
end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,96 @@ | ||
// CLEO5 example script | ||
// Sanny Builder 4 | ||
// mode: GTA SA (v1.0 - SBL) | ||
{$CLEO .cs} | ||
|
||
script_name {name} "sound_br" | ||
|
||
int soundId = 1000 | ||
int keyWasDown = false | ||
while true | ||
wait 0 | ||
|
||
print_formatted_now "Sound id: %d~n~Press ~y~<~s~ and ~y~>~s~ to browse,~n~hold ~y~SHIFT~s~ to browse faster.~n~Press ~y~?~s~ to play again." {time} 1 {args} soundId | ||
|
||
// handle browse keys | ||
if or | ||
is_key_pressed {keyCode} KeyCode.OemComma // < | ||
is_key_pressed {keyCode} KeyCode.OemPeriod // > | ||
then | ||
keyWasDown = true | ||
|
||
int step | ||
if | ||
is_key_pressed {keyCode} KeyCode.OemPeriod | ||
then | ||
step = 1 | ||
else | ||
step = -1 | ||
end | ||
if | ||
is_key_pressed {keyCode} KeyCode.Shift | ||
then | ||
step *= 10 | ||
end | ||
soundId += step | ||
|
||
// warp around if out of bounds | ||
if | ||
soundId < 1000 | ||
then | ||
soundId = 1190 | ||
end | ||
if | ||
soundId > 1190 | ||
then | ||
soundId = 1000 | ||
end | ||
|
||
// wait for key release or timeout | ||
while true | ||
if and | ||
not is_key_pressed {keyCode} KeyCode.OemComma // < | ||
not is_key_pressed {keyCode} KeyCode.OemPeriod // > | ||
then | ||
break // keys released | ||
end | ||
|
||
if | ||
TimerA > 30 // auto repeat time in miliseconds | ||
then | ||
TimerA = 0 | ||
break | ||
end | ||
|
||
wait 0 | ||
end | ||
|
||
continue | ||
end | ||
|
||
// handle play key | ||
if | ||
is_key_pressed {keyCode} KeyCode.Oem2 // ? key | ||
then | ||
keyWasDown = true | ||
|
||
wait 50 | ||
continue | ||
end | ||
|
||
if | ||
keyWasDown == true | ||
then | ||
float x, y, z | ||
x, y, z = get_char_coordinates $scplayer | ||
|
||
add_one_off_sound {pos} x y z {soundId} soundId | ||
|
||
keyWasDown = false | ||
end | ||
|
||
// keys are up | ||
TimerA = -200 // extra delay before auto repeat activates | ||
end | ||
|
||
terminate_this_script |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,102 @@ | ||
// CLEO5 example script | ||
// Sanny Builder 4 | ||
// mode: GTA SA (v1.0 - SBL) | ||
{$CLEO .cs} | ||
|
||
script_name {name} "train_sp" | ||
|
||
int trainType = -1 | ||
|
||
while true | ||
wait 333 | ||
|
||
int area = get_area_visible | ||
|
||
if and | ||
test_cheat "train" | ||
is_player_control_on $player1 | ||
area == 0 // overworld | ||
then | ||
float pos[3] | ||
pos[0], pos[1], pos[2] = get_char_coordinates $scplayer | ||
|
||
warp_char_from_car_to_coord $scplayer {pos} pos[0] pos[1] pos[2] // remove player from car if in any | ||
delete_mission_trains | ||
|
||
// get next train type | ||
trainType += 1 | ||
if | ||
trainType > 15 | ||
then | ||
trainType = 0 | ||
end | ||
|
||
int trainHandle = TRAIN_CREATE(trainType, pos[0], pos[1], pos[2], false) | ||
|
||
// set colors to the engine and all carriages | ||
int color1 = generate_random_int_in_range {min} 0 {max} 8 | ||
int color2 = generate_random_int_in_range {min} 0 {max} 8 | ||
TRAIN_PAINT(trainHandle, color1, color2) | ||
|
||
warp_char_into_car $scplayer {vehicle} trainHandle | ||
set_train_speed trainHandle {speed} 5.0 | ||
|
||
point_camera_at_car {vehicle} trainHandle {mode} CameraMode.CamOnAString {switchStyle} SwitchType.JumpCut | ||
restore_camera | ||
|
||
print_help_formatted {text} "Train type: %d~n~Colors: %d, %d" {args} trainType color1 color2 | ||
end | ||
end | ||
|
||
terminate_this_script | ||
|
||
|
||
function TRAIN_CREATE(type :int, posX :int, posY :int, posZ :int, direction :int) : int | ||
request_model #TRAM | ||
request_model #FREIGHT // freight train locomotive | ||
request_model #STREAK // passenger train locomotive | ||
request_model #FREIFLAT // freight flat railroad car | ||
request_model #FREIBOX // freight box railroad car | ||
request_model #STREAKC // passenger railroad car | ||
load_all_models_now // force load now | ||
|
||
int handle = create_mission_train {type} type {pos} posX posY posZ {direction} direction | ||
|
||
mark_model_as_no_longer_needed #TRAM | ||
mark_model_as_no_longer_needed #FREIGHT | ||
mark_model_as_no_longer_needed #STREAK | ||
mark_model_as_no_longer_needed #FREIFLAT | ||
mark_model_as_no_longer_needed #FREIBOX | ||
mark_model_as_no_longer_needed #STREAKC | ||
|
||
// some trains spawns with driver. Remove him | ||
int driverHandle = get_driver_of_car handle | ||
if | ||
driverHandle <> -1 | ||
then | ||
remove_char_from_car_maintain_position driverHandle {vehicle} handle | ||
delete_char driverHandle | ||
end | ||
|
||
return handle | ||
end | ||
|
||
|
||
function TRAIN_PAINT(handle :int, color1 :int, color2 :int) | ||
change_car_colour handle {color1} color1 {color2} color2 | ||
|
||
int idx = 1 | ||
while true | ||
int carriage = get_train_carriage handle {number} idx | ||
if | ||
carriage == -1 | ||
then | ||
break | ||
end | ||
|
||
change_car_colour carriage {color1} color1 {color2} color2 | ||
|
||
idx += 1 | ||
end | ||
end | ||
|
Oops, something went wrong.