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Fixed has_save_game_finished in custom scripts.
CLEO 5 Test Build #598: Pull request #232 opened by MiranDMC
October 13, 2024 00:21 2m 51s fix_has_save_game_finished_opcode
October 13, 2024 00:21 2m 51s
Fixed has_save_game_finished in custom scripts.
CLEO 5 Test Build #597: Commit e4aaac5 pushed by MiranDMC
October 13, 2024 00:20 3m 6s fix_has_save_game_finished_opcode
October 13, 2024 00:20 3m 6s
Make audio streams handle work as in cleo4 (#230)
CLEO 5 Test Build #596: Commit de687b2 pushed by x87
October 12, 2024 22:06 2m 48s master
October 12, 2024 22:06 2m 48s
Added more example scripts. (#231)
CLEO 5 Test Build #582: Commit d461949 pushed by MiranDMC
October 10, 2024 20:40 2m 38s master
October 10, 2024 20:40 2m 38s
fixup! Added more example scripts.
CLEO 5 Test Build #580: Commit 16e976b pushed by MiranDMC
October 7, 2024 21:33 2m 24s More_example_scripts
October 7, 2024 21:33 2m 24s
Added more example scripts.
CLEO 5 Test Build #579: Pull request #231 opened by MiranDMC
October 7, 2024 20:57 2m 34s More_example_scripts
October 7, 2024 20:57 2m 34s
Added more example scripts.
CLEO 5 Test Build #578: Commit d56ab83 pushed by MiranDMC
October 7, 2024 20:57 2m 18s More_example_scripts
October 7, 2024 20:57 2m 18s