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1.0.20

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@dysphie dysphie released this 29 Jan 11:08
· 3 commits to main since this release
  • Fix increased memory usage over extended periods of time
  • NMRiH 1.13.2 support
  • Reduced gamedata dependency
  • Add ConVar sm_gspawn_time_limit to set the maximum time that a player can spawn into the current round
  • Fix player_spawn game event firing twice for guaranteed spawns