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Releases: dysphie/nmrih-guaranteedspawn

1.0.23

27 May 19:32
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  • NMRiH 1.13.5 support

1.0.22

17 Aug 07:23
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  • NMRiH 1.13.3 support

1.0.20

29 Jan 11:08
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  • Fix increased memory usage over extended periods of time
  • NMRiH 1.13.2 support
  • Reduced gamedata dependency
  • Add ConVar sm_gspawn_time_limit to set the maximum time that a player can spawn into the current round
  • Fix player_spawn game event firing twice for guaranteed spawns

1.0.18

22 Dec 19:34
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  • Performance improvements

1.0.17

25 Nov 01:31
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  • Fix wrong admin menu being shown when removing spawns (thanks @yy857)

1.0.16

22 Nov 00:08
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  • Fix admin commands not working on dead players
  • Fix wrong spawn position for checkpoint spawns

1.0.14

20 Nov 01:18
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  • Added admin commands and respective admin menu entries (sm_admin -> Player Commands) :
    • sm_givespawn <target> - Allows the target player(s) to spawn via E
    • sm_removespawn <target> - Revokes the ability for target player(s) to spawn via E
      See how to target

1.0.13

20 Nov 00:22
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  • Fix gamedata for NMRiH 1.13.1

1.0.12

02 Oct 16:24
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Changes

  • Disabled checkpoint respawning by default (sm_gspawn_allow_checkpoint 0), it proved to be quite confusing and lead to undesired spawns. Servers already running this plugin won't automatically get this change.

Additions

  • Added sm_gspawn_hide_seconds (default 1.2) - Hides spawned players for this many seconds, prevents spooking your teammates by rendering right on their face
  • Added target to GS_OnGuaranteedSpawn global forward
  • Added GS_OnGuaranteedSpawnPost global forward

Fixes

  • Improved performance (forwards no longer get called every frame)
  • Fixed damage cancel exploit, spawned players now inherit their spec target's speed (thanks Dysphie for reporting)

1.0.11

29 Aug 17:48
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  • Added sm_gspawn_spec_target_on_join (1/0)
    Defaults newjoiners to spectating a teammate upon joining the server, if nearby spawning is enabled.
    This deters players from using checkpoint spawning (free-cam) as often, which is usually objectively worse.

  • Added sm_gspawn_spec_target_mode (1/2)
    Camera to use if we are making newjoiners spectate a teammate on join. 1 = First person, 2 = Third person.

Note: These cvars won't be automatically appended to cfg/plugin.guaranteedspawn.cfg if you are upgrading from a previous version