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oi #93

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oi #93

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Commits on Feb 15, 2012

  1. Update README

    Michael Fogleman committed Feb 15, 2012
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Commits on Oct 23, 2012

  1. Jump height and mouse sensitivity in main.py

    Changed the jump height to 0.65. This makes it a whole lot easier to jump onto blocks.
    
    Changed the mouse sensitivity to 0.15. Having the mouse sensitivity too much higher than this is frustrating for the user, because the view window moves too quickly.
    alexjmu committed Oct 23, 2012
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  2. Merge pull request #2 from H34l0r/master

    Improved jumping height and mouse sensitivity.
    fogleman committed Oct 23, 2012
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Commits on Feb 3, 2013

  1. added LICENSE

    fogleman committed Feb 3, 2013
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Commits on Mar 5, 2013

  1. Fixed ctypes error and load directly from PNG

    Added ctypes import to fix an error on my machine. Texture is now imported directly from PNG (removed base64 string code, included encode.py as it is not needed).
    BlainMaguire committed Mar 5, 2013
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Commits on Mar 29, 2013

  1. A more majestic jump/gravity combination

    Minecraft jumps are a little slower.
    ubershmekel committed Mar 29, 2013
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  4. TextureGroup path argument

    fogleman committed Mar 29, 2013
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  5. added draw_focused_block

    fogleman committed Mar 29, 2013
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  6. markdown readme

    fogleman committed Mar 29, 2013
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  7. Update README.md

    fogleman committed Mar 29, 2013
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Commits on Mar 30, 2013

  1. pep8

    jminardi committed Mar 30, 2013
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Commits on Mar 31, 2013

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  3. Use Pyglet 1.2 for OS X

    silent1mezzo committed Mar 31, 2013
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  4. Tweaked textures to be more vibrant and simillar to original Minecraft

    I've tweaked textures to be more contrast and better-looking with fog.
    Sand texture is now more vibrant and distinguishable from far. Sky
    color and textures are more realistic and similar to original Minecraft.
    Piotr Grabowski committed Mar 31, 2013
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  6. Merge from upstream.

    Merge branch 'master' into blocks
    geppettodivacin committed Mar 31, 2013
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  7. keys 1 - 0, not 0 - 9

    fogleman committed Mar 31, 2013
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Commits on Apr 1, 2013

  1. How to play instructions in README

    Key bindings and mouse actions
    richvel committed Apr 1, 2013
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  2. Merge pull request #18 from RichVel/master

    "How to play" instructions in README
    fogleman committed Apr 1, 2013
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  3. Update README.md

    fogleman committed Apr 1, 2013
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Commits on Apr 2, 2013

  1. README update for Mac 32-bit issue #7, and installing git+pip on vari…

    …ous platforms
    richvel committed Apr 2, 2013
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  2. Merge pull request #22 from RichVel/master

    README update for Mac 32-bit issue #7, and installing git+pip on various platforms
    fogleman committed Apr 2, 2013
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  3. fixed link in README

    richvel committed Apr 2, 2013
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  4. Merge pull request #24 from RichVel/master

    fixed link in README
    fogleman committed Apr 2, 2013
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  5. another README link fix ...

    richvel committed Apr 2, 2013
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  6. Merge pull request #25 from RichVel/master

    Another README link fix ...
    fogleman committed Apr 2, 2013
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  7. Update README.md

    fogleman committed Apr 2, 2013
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Commits on Apr 3, 2013

  1. pep8 and add doc strings

    jminardi committed Apr 3, 2013
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  2. merge with upstream master

    jminardi committed Apr 3, 2013
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  3. remove TextureGroup definition

    jminardi committed Apr 3, 2013
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  4. Fix jump

    Jumping sometimes fails to bring you up enough to climb a block. Increasing slightly the jump speed fixes this.
    progval committed Apr 3, 2013
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  5. Fix Python 3 compatibility.

    progval committed Apr 3, 2013
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  6. more docstrings

    jminardi committed Apr 3, 2013
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  7. Merge branch 'patch-1' of https://github.com/ProgVal/Minecraft

    Conflicts:
    	main.py
    fogleman committed Apr 3, 2013
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Commits on Apr 5, 2013

  1. add more documentation

    jminardi committed Apr 5, 2013
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  2. removed unused code

    jminardi committed Apr 5, 2013
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  3. change kwargs to be more self consistent

    jminardi committed Apr 5, 2013
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  4. remove init_block() method

    jminardi committed Apr 5, 2013
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Commits on Apr 6, 2013

  1. use deque

    fogleman committed Apr 6, 2013
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Commits on Apr 28, 2013

  1. Document setup work.

    jesstess committed Apr 28, 2013
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  4. Turn magic movement numbers into constants and compute jump speed ins…

    …tead of hard-coding it.
    jesstess committed Apr 28, 2013
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Commits on May 1, 2013

  1. Merge pull request #43 from jesstess/jesstess

    Add some documentation and make adding blocks work on OSX
    fogleman committed May 1, 2013
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Commits on Nov 25, 2013

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Commits on Jul 27, 2016

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  2. Merge pull request #76 from rmariuzzo/patch-1

    Syntax highlighting added ✨
    fogleman authored Jul 27, 2016
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Commits on Jan 8, 2017

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Commits on Jan 9, 2017

  1. Merge pull request #34 from ProgVal/python3

    Fix Python 3 compatibility.
    fogleman authored Jan 9, 2017
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Commits on Feb 16, 2019

  1. Add files via upload

    Adds support for HiDPI (Retina Macs)
    OneSharpAce authored Feb 16, 2019
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Commits on Feb 17, 2019

  1. Merge pull request #94 from OneSharpAce/master

    Display Glitch Fix
    fogleman authored Feb 17, 2019
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Commits on Dec 14, 2020

  1. [Fix] time.clock() deprecated in Python 3.8

    Replaced all calls to time.clock() with time.perf_counter().
    
    time.clock() has been removed from the time module in Python 3.8.
    marco97pa committed Dec 14, 2020
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  2. Merge pull request #123 from marco97pa/master

    [Fix] time.clock() deprecated in Python 3.8
    fogleman authored Dec 14, 2020
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Commits on Dec 23, 2020

  1. docs: fix simple typo, lenth -> length

    There is a small typo in main.py.
    
    Should read `length` rather than `lenth`.
    timgates42 committed Dec 23, 2020
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  2. Merge pull request #126 from timgates42/bugfix_typo_length

    docs: fix simple typo, lenth -> length
    fogleman authored Dec 23, 2020
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