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Roll SwiftShader from f9fccaa8be03 to 1495532f997f (1 revision)
CI #4218: Commit e6019a9 pushed by copybara-service bot
October 29, 2024 12:49 1h 8m 12s main
October 29, 2024 12:49 1h 8m 12s
October 29, 2024 08:05 1h 5m 36s
Roll vulkan-deps from 6bf0a68d2621 to e86c56f0d3e6 (10 revisions)
CI #4216: Commit e3a9e61 pushed by copybara-service bot
October 29, 2024 05:10 1h 8m 46s main
October 29, 2024 05:10 1h 8m 46s
[ir] Change workgroup_size to a Value.
CI #4215: Commit 7574245 pushed by copybara-service bot
October 29, 2024 03:35 1h 6m 38s main
October 29, 2024 03:35 1h 6m 38s
Roll ANGLE from 127f1e15d73c to c13e9963b207 (9 revisions)
CI #4214: Commit bb80e53 pushed by copybara-service bot
October 29, 2024 03:19 1h 6m 20s main
October 29, 2024 03:19 1h 6m 20s
Compat CTS: remove suppressions for now-passing tests.
CI #4213: Commit 7d2d780 pushed by copybara-service bot
October 29, 2024 01:37 1h 8m 20s main
October 29, 2024 01:37 1h 8m 20s
Remove the TODO about using CopyResource() on 1D textures
CI #4212: Commit d49705b pushed by copybara-service bot
October 29, 2024 00:54 1h 5m 1s main
October 29, 2024 00:54 1h 5m 1s
Fix transform name typo.
CI #4211: Commit 4c3d590 pushed by copybara-service bot
October 29, 2024 00:48 1h 7m 13s main
October 29, 2024 00:48 1h 7m 13s
October 28, 2024 23:47 1h 7m 12s
Roll SwiftShader from 3aaa6784ca31 to f9fccaa8be03 (1 revision)
CI #4209: Commit a8a05b3 pushed by copybara-service bot
October 28, 2024 22:56 1h 5m 50s main
October 28, 2024 22:56 1h 5m 50s
[tint][ir][val] Clean up tests to use utility functions
CI #4208: Commit f14f73d pushed by copybara-service bot
October 28, 2024 22:38 1h 6m 36s main
October 28, 2024 22:38 1h 6m 36s
OpenGL: fix linear filtering of depth textures.
CI #4207: Commit 45c20d2 pushed by copybara-service bot
October 28, 2024 22:06 1h 13m 25s main
October 28, 2024 22:06 1h 13m 25s
[ir] Update transform names when validating.
CI #4206: Commit 6e4d863 pushed by copybara-service bot
October 28, 2024 21:05 1h 7m 27s main
October 28, 2024 21:05 1h 7m 27s
HLSL-IR: Use stable_sort to sort members in ShaderIO (part 2)
CI #4205: Commit 5f21563 pushed by copybara-service bot
October 28, 2024 19:39 1h 7m 18s main
October 28, 2024 19:39 1h 7m 18s
HLSL-IR: fix frexp polyfill
CI #4204: Commit 9eb59d0 pushed by copybara-service bot
October 28, 2024 18:51 1h 7m 34s main
October 28, 2024 18:51 1h 7m 34s
October 28, 2024 17:02 1h 5m 52s
Compat CTS: triage textureSample* depth failures.
CI #4201: Commit 5b580b9 pushed by copybara-service bot
October 28, 2024 16:50 1h 6m 27s main
October 28, 2024 16:50 1h 6m 27s
Roll ANGLE from fe99836c8bb8 to 127f1e15d73c (1 revision)
CI #4200: Commit face23e pushed by copybara-service bot
October 28, 2024 13:27 1h 8m 21s main
October 28, 2024 13:27 1h 8m 21s
Enable D3D12 render pass and use PRESERVE usage on null RTV slots
CI #4199: Commit 6c2fd52 pushed by copybara-service bot
October 28, 2024 05:23 1h 7m 23s main
October 28, 2024 05:23 1h 7m 23s
Compat CTS: yet moar tightening.
CI #4198: Commit 3533e92 pushed by copybara-service bot
October 28, 2024 04:44 1h 7m 24s main
October 28, 2024 04:44 1h 7m 24s
Roll vulkan-deps from e548898aa37c to 6bf0a68d2621 (1 revision)
CI #4197: Commit 9daf276 pushed by copybara-service bot
October 28, 2024 03:20 1h 8m 36s main
October 28, 2024 03:20 1h 8m 36s
Compat CTS: moar expectations cleanup.
CI #4196: Commit 9630bfb pushed by copybara-service bot
October 28, 2024 00:52 1h 5m 51s main
October 28, 2024 00:52 1h 5m 51s
Compat CTS: tighten NVidia suppressions.
CI #4195: Commit 5721609 pushed by copybara-service bot
October 27, 2024 23:19 1h 8m 35s main
October 27, 2024 23:19 1h 8m 35s
Roll third_party/webgpu-cts/ 3290214f6..d473d0947 (2 commits)
CI #4194: Commit edbc292 pushed by copybara-service bot
October 27, 2024 15:31 1h 5m 23s main
October 27, 2024 15:31 1h 5m 23s