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Fix shader compilation on Chrome #614

Fix shader compilation on Chrome

Fix shader compilation on Chrome #614

Workflow file for this run

on:
push:
branches:
- main
pull_request:
jobs:
rustfmt:
runs-on: ubuntu-latest
name: cargo fmt
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
- run: cargo fmt --all --check
compiles:
runs-on: ubuntu-latest
name: Check workspace compile
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
- name: Install native dependencies
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev
- run: cargo check --workspace
# Check vello (the default crate) without the features used by `with_winit` for debugging
- run: cargo check
# Check vello (the default crate) without wgpu
- run: cargo check --no-default-features
# --exclude with_bevy # for when bevy has an outdated wgpu version
# -Dwarnings # for when we have fixed unused code warnings
clippy:
runs-on: ubuntu-latest
name: Enforce clippy lints
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
- name: Install native dependencies
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev
- run: cargo clippy --all-targets --workspace -- -D warnings
wasm:
runs-on: ubuntu-latest
name: Ensure with_winit compiles on WASM
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
with:
targets: wasm32-unknown-unknown
# cargo-run-wasm does not provide a way to determine that it failed programmatically.
# Ideally, fix this and use:
# - run: cargo run_wasm -- -p with_winit --bin with_winit_bin --build-only
- name: Allow using WebGPU in web_sys
run: |
echo "RUSTFLAGS=--cfg=web_sys_unstable_apis" >> "$GITHUB_ENV"
- run: cargo check -p with_winit --target wasm32-unknown-unknown